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Re: RAM in DOS

The amount of memory detected depend on the version of himem.sys you use. Some detect only 64MB, other can detect up to 4GB (max in 32 bit addressing) Makes me wonder: will the amount of detected memory cause incompatibility problems? (ie: certain DOS games won't run, etc) See, such thing actually …

Re: The Windows 9x PC

MB - The P3B-F offers one major advantage over the P2B models, a jumperless motherboard. It can probably support later PIIIs better than the older boards as well. This is vital for underclocking the CPU. Older boards have 2 ISA slots, newer boards only 1 ISA slot. I wonder: is there any PIII mobo …

Re: How (in)compatible MS-DOS 7 is?

Whoa, you mean turning off the CPU caches? Should I go to BIOS, or are there utilities (small .EXE, etc) for that purpose? There are several tools to switch off the L1 cache, however, I'm not so sure about L2. Better use the BIOS settings instead (if that's still possible on a P4 motherboard) :wink …

Re: Voodoo 5 single processor option

I just had a look on my Voodoo 5 machine, which uses Amigamerlin drivers in Windows 2000. There are anti-aliasing seetings under OpenGL and DirectX, which allow a choice between 2x, 4x, disabled, fastest performance etc., and also have an option for single processor [no AA]. So at least in Windows …

Re: The Games of Lost Hope

Greetings, Is the a listing anywhere for the DOS or Windows games that either "just aren't going to run no matter what" or had 3Dfx support built into them and therefore won't work with Glidos or Glide wrappers? I'm referring to games that didn't get Direct3d support, so the only way to get …

Re: How (in)compatible MS-DOS 7 is?

Exactly. This is also a chance to leave out some of the memory hogging TSRs that are installed by default when using the Creative installer, but are not really needed in games. So the only apps won't run on MS-DOS 7 is a shitty installer by Creative Labs. Good news indeed! :D EMM386 is basically …

Re: How (in)compatible MS-DOS 7 is?

On my DOS machine I use MS-DOS 7 without any problems. Granted, I play all DOS games released before 1995 in DOSBox, with the exception of System Shock. So you play System Shock with MS-DOS 7, without problem? By the way, what CPU are you using? Is there any known compatibility problems of using …

Re: GeForce 6800 SLI works on Windows 98?

I am not sure what it is that you thing won't run on newer motherboards. I have MS-DOS, Windows 95 OSR2, and Windows 98 running happily on my nForce2 chipset. I imagine you at least have a couple of unidentified devices in Device Manager. How mobo-dependent an 6800 SLI solution is? Suppose I'm …

Re: How (in)compatible MS-DOS 7 is?

The only program that refused to work with MS-DOS 7.10 was Creative's DOS/Win3.11 installer for their SB16/AWE32 card. It assumes you are running it in a Win95 shell and quits with an error message. But in order to install SB16/AWE32 in DOS, we don't really need the Creative installer, do we? I …

How (in)compatible MS-DOS 7 is?

I think it's quite conventional wisdom that when building a pure DOS gaming platform, the DOS to be used is DOS 6.22. What I'm talking here is MS-DOS 7.10; the DOS that comes with Windows 98. See, it is possible to boot Win98 in "pure DOS mode", which is DOS 7.10. The question is why not using it …

Re: GeForce 6800 SLI works on Windows 98?

By the way, I also wonder: does Windows 98 need driver to run on a particular motherboard? I thought motherboard driver (or is it chipset driver?) is something that started from Windows XP. Nope. There's a Windows 98 "Chipset ID utility" for Win9x available on Intel's website, and I've seen similar …

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