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Re: 486 Bus Speed

At 150mhz (50mhz bus speed, x3) things froze more often and things got unstable. I couldn't boot at 200mhz either (of course). The performance gain from a 50mhz bus speed was very marginal and not useful for zdoom or Quake. I'd just stick to 160mhz (40 x4, best performance and stability is here imo) …

DMI Pool freeze-ups

Hi I have this DFI K6XV3 motherboard. At POST, it always halts up at the "Verifying DMI Pool Data..." sequence. Always. Even after clearing the BIOS via jumpers and resetting the PNP configuration in the BIOS. Not even a different power supply helped. I also left it on there for an hour and nothing …

Re: dos game Scorcher

Scorchers' not only a dos game. There's a windows version of it as well. unless you downloaded some abandonware rip which has the dos version only and you never installed from the cd in which you would have mscdex loaded for

Re: C&C Red Alert for Free

It appears to be the original version Nope, it's the 1999 EA Classics re-release. Oddly the re-release version has no IPX support and has troubles with XP out of the box whereas the original 1996 Virgin release has no issues in XP. I'm speaking from the Win32 executables of course. The re-release's …

Re: PowerVR PCX2

i'll probably need to scrap up a decent direct3d gl wrapper too for the games the powervr extreme minigl dll can't reach like Quake3. AltoGL sort of worked, but it had serious texture management issues (and doesn't subsitute blend modes like the sgl minigl). GLDirect doesn't work with the card.

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