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Re: DOSBox-X branch

That's by design. DOSBox uses a special scaler for doubleheight 'tweaked/Mode X' modes. A workaround is to use the Direct3D patch and a pixel shader as the scaler, main reaosn why I haven't bothered trying the new Dosbox-X since I only use DB in D3D with a shader these days 🙁

Re: YT Tutorial - MS-DOS 7.1

Yeah, mislabeling with GPL illegally is much akin to hexediting copyrighted games to say PUBLIC DOMAIN in the 80's so it's warez that's spread from no guilt and a lack of awareness, unfortunately getting it more mass-distributed lumped in with genuine public domain/GPL software. The only DOS 7.1 I …

Re: Leaked Windows 9 screenshot

in Milliways
Win8 introduced a lot of regressions that hamper playability though, it's beyond just the 'emperor's new clothes' and has little about 'wow you guys should die for not accepting change'. Like for example, Gamemaker games crashing if they play more than 4 samples at once. The games themselves that …

Re: run GW-basic in Windows 8.1?

I love C 😀 could care less about C++ though new 'easy high-level' languages like Java, Ruby, Python, .net C# etc. i'm not too thrilled about. The overhead is nasty DISCLAIMER: Former BASIC 'programmer' *cough*was one of those kids that retyped numbered lines from 'make games!!!' books*cough*

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