Re: Sinistar on a Riva128
Posted on 2011-10-04, 17:28
AvP and other games that shouldn't be are just too damn bright on early Voodoo cards. All old Voodoos had a high default gamma, going from 1.7 to 1.2. Kind of ridiculous, but made sense for stuff like GLQuake that had no color control at all (enter TNT-era "GLQuake's too dark" complaints here, and …