Re: dgVoodoo 2 for DirectX 11
Posted on 2016-05-03, 20:52
Uhhmm, cool!! :cool: I didn't tested THIS scenario you mentioned however multi GPU/multimonitor support is not accidental, it was introduced in 2.45 for DX emulation and I continuously test it since then on a real multiGPU system with 2 monitors. I suppose using the dGPU as an output is virtually …