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Re: The Cycles (1989) game music on Roland MT-32

Ok so as only one person realized there is no MT-32 support in The Cycles, I am writing it here to close this up. I created a fake setup with that option added to make it look authentic. And then I re-created the music from scratch on my MT-32, trying to keep in style with the Adlib version. So at …

The Cycles (1989) game music on Roland MT-32

Hi folks, I have recorded a short clip of The Cycles with its classic music on my Roland MT-32. Originally I wanted to record it on my old DOS PC, but I dont have the means for that so it was recorded using DOSBox + Munt. Maybe someone else liked the music and while the Adlib is nice for this kind …

Re: Best 'native' 5.25 floppy disk games

Not sure if its allowed to link to abandonware sites, so if you google a little, for example using this search link https://www.google.com/search?q=dos+5+1%252F4+floppy+disk+game+images , the first result will take you to one such site. You can just use it for information on various floppy version …

Re: MT32 Tracker

I'm trying this out today and should release a new track in the next few days, a kind of transcription from a piece written in Studio Session (1986) for the Macintosh. I needed quarter note triplets, which wasn't too hard to accomplish by laying out my eights notes in a larger space and increasing …

Re: SVGA/VESA programming

Transport Tycoon doesn't really do anything special; it's a protected mode game (using a commercial but uncommon extender) and relies on the VGA card having vesa2/LFB support (it has univbe built-in to support older cards). It doesn't update at the max frame rate possible, usually hovering around …

Re: SVGA/VESA programming

I think I found the code for blitting blocks of changed screen data in LBA1: https://github.com/2point21/lba1-classic/blob/f73f457317f0b75975e6009f2d0bd89c18c9e3ce/LIB386/LIB_SVGA/S_PHYS.ASM#L225 It includes VESA bank switching. Maybe this can be an inspiration to you, @WhiteFalcon? Sorry for the …

Re: SVGA/VESA programming

Ok, I double checked, and for the 320x200 MCGA video mode they indeed rep movsd the whole FB to the screen: Mcga_Flip proc uses esi edi mov esi, Log mov edi, Phys mov ecx, 64000/4 rep movsd ret Mcga_Flip endp 64000/4 means ModeX, right? No, it means 320x200, but not mode x in this case, as they use …

Re: SVGA/VESA programming

root42 wrote on 2022-06-22, 09:12: Ok, I double checked, and for the 320x200 MCGA video mode they indeed rep movsd the whole FB to the screen: […] Show full quote Ok, I double checked, and for the 320x200 MCGA video mode they indeed rep movsd the whole FB to the screen: Copy code to clipboard 1 …

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