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Re: Graphical bug in BioForge

Well, I never said that this is not a bug in the game (I'm sure Origin did something with it). I just don't know the technical details why this happens and why this only appears by using a file manager in DOSBox. There's just the possibility of a bug in DOSDox. So, please don't take it personally :) …

Re: Graphical bug in BioForge

@wd: Okay, I tried that. I disabled umb, I used loadfix -f and I even started the file manager with loadfix. But this bug still appears. After this all, it really looks like this is a bug in DOSBox, because this combination works perfectly fine on a real DOS system.

Re: Graphical bug in BioForge

I'm using DOSBox 0.72 on Arch Linux, but this happens on my laptop with WinXP, too. Anyway, I found out something very interesting: This bug only appears if I start BioForge within a DOS file manager like UFO or Norton Commander. If I start it in the plain shell, everything works perfectly fine. …

Re: Graphical bug in BioForge

Okay, first of all, I have to say that it was my fault that I forgot to explain how to get the demo running, so MiniMax thought it was an illegal version. Well, the link I posted before was the version that was stored on a PC magazine CD. I don't know why the installation program doesn't work, maybe …

Re: Graphical bug in BioForge

I don't think that the files are corrupt. I tried it on MS-DOS in QEMU too and it works perfectly normal there. Maybe Origin used some dirty hacks to render the polygons which doesn't work properly in DOSBox. Maybe it was a hidden bug which was fixed in the full version, I don't know. I only know …

Graphical bug in BioForge

Hi everyone, I'm trying to play the BioForge demo with DOSBox 0.72 and it basically works fine, but it has a weird bug which never appeared on my real 486 back then: Almost every time I run the game, I only see the polygon grid of the 3D elements and the rest of it flickers over the screen. I made …

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