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Re: Warhammer: Shadow of the Horned rat

in Windows
my batch script (that UK_John attached to this thread) might work IF you run it in the 32-bit command prompt %SystemRoot%\SysWOW64\cmd.exe I'll be getting a computer with Win7 x64 sometime this week... so I'll be able to research this. I'm assuming it is just a problem with "virtualization/ …

Re: Privateer 2 - The Darkening deluxe edition

in Windows
launch hex editor open dark.exe in hex editor navigate to offset 87D8D (hex) // 556429 (decimal) increase the value found at that offset save file dark.exe Space is already capped at 33.3 frames per second I don't know if lowering that will help any. hex value 32 (50 decimal) would cap the fps at 20

Re: improving DDRAW

in Windows
Direct3D, DirectDraw, and OpenGL have all been ported run off each other... gldirect dxglwrap wined3d and of course ddraw is backed by GDI Drawing one image on top of another is always going to look the same no matter what API you use. Visual improvements really need to be done by hand for each game …

Re: Diablo IPX support using DosBox as the emulator?

in Windows
Another crazy idea of mine :D google produced these two links rather rapidly http://www.solemnwarning.net/ipxwrapper/ http://www.morpheussoftware.net/git/ however, there are lots of smart people here so maybe someone will have a better answer for you.

Re: ddhack

in Windows
ddhack doesn't appear to work with any of the ddraw sdk samples Has any1 given any thought on how to add support for games that load ddraw via CoCreateInstance() ?

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