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Re: WIP versions

One thing I forgot about Dark Earth is that the huge lag with Intel IGPUs also happens with non-WIP version (2.55 for example). What's new since at least WIP 55 is that the game does not throw Fatal Error 8 messages anymore.

Re: WIP versions

Dark Earth Now works since at least WIP 55 (not with 2.55.4 and lower). Thank you Dege ! No more Fatal Error 8 messages when the game tries to invoke SetPalette (when invoking the save/load screen in-game, for example). Before that, they would happen with or without dgVoodoo (or any other wrapper, …

Re: dgvoodoo2 Indeo support

I did try registering all the shipped-but-not-registered Intel Indeo codecs. (I called regsvr32 in syswow64 on everything intel indeo related) But as with Forsaken (same problem, the intro uses Indeo v4), it doesn't fix it at all. It adds Intel Indeo v5 decoders (good for Resident Evil 2 for example …

Re: dgvoodoo2 Indeo support

Hello :) Panzer Dragoon uses Intel Indeo v4. It uses the Video For Windows framework to find a suitable decoder. It doesn't find one (which resylts in a black screen) since it isn"t shipped with Windows since Windows XP/2000. There isn't any suitable distribution on the Web of it... At least to my …

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