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Re: VGA games with only 16 colors

in DOS
I think it wasn't a lack of video memory. The original IBM EGA only shipped with 64K, but it was also an expensive and slow behemoth that didn't catch on in the home market. But isn't that true for EGA altogether ? :confused: When I was very young in the 90s, I pretty much associated EGA as a sub …

Re: MP-32 : Pi based MT32, GM, ... module

in Marvin \ Sound
Cool! I'd be near perfect with a Faraday cage. A bit of cardboard+aluminum foil or a wire mash would suffice, I assume. That way, it would come close to the real MT-32 which had a metal case. Edit : https://raspberrypi.stackexchange.com/questions/91367/how-much-electromagnetic-or-radio-interference- …

Re: VGA games with only 16 colors

in DOS
Hi, wasn't the lack of video memory not also one of the reasons that 640x350 mode got neglected? I have no IBM EGA at hand, but from what I read online, the original EGA card shipped with little memory originally. 😅 Also, there was 640x200 mode, still, which resolution-wise is viewable on CGA …

Re: Apple is getting off Intel CPU’s ?

in Milliways
leileilol wrote on 2020-09-15, 00:42: Save Arm Thank a lot for the link, leileilol! Though I wonder if this 'invitation' is meant for UK/GB/English people only, Europeans, or the whole humanity. I wonder, because petitions that target government people are usually meant to be supported by the …

Re: Graphics card choice for 386DX-33 system

in Marvin \ Video
Hi! Do you play 320x200 games mainly or games in full VGA/SVGA? Programs and games from the late 80s/early 90s do know of video modes for Trident, Paradise/WD, Tseng, OAK, Video 7, Realtek etc. But not S3, sadly. Also, the slow old cards have emulation modes for CGA, EGA and Hercules. S3 cards have …

"DOS" on Famicom/NES systems

in Milliways
Hello everyone, Just like to share some interesting links that I found. :) Apparently, in the 90s, Chinese developers created a DOS-Like system called "BBGDOS" (aka BBG-DOS). It looks and behaves just like MS-DOS or MSX-DOS and has its own developer tools, even. The OS ran on Famicom-like systems …

Re: How is Vinyl Goddess From Mars so slick?

in Milliways
Vinyl Goddess from Mars was originally intended to be a sequel to Jill Of The Jungle. But why it is so slick, I have no clue why, but perhaps it was programmed well ? :-) I think so. Vinyl always worked with any sound cards that I had got. So I assume the code is not as messy as that of Jill, where …

Re: MT32 (old) firmware and game incompatibilities?

in Marvin \ Sound
^Thanks a lot for the details! ^^ Well, it's academic really, because there's probably no point in using an old firmware. What you're suggesting may be possible, but there is the added complication of there being two EEPROMs (odd/even). I'm mainly curious about others' experiences. That, and it …

Re: Looking for a list of dos games that require an intelligent mode MPU-401

in DOS
Hey folks, quick question on this. I see one game that is listed as requiring intelligent mode is Space Quest III. I have only tried this so far with dosbox and a Rolan UM-One cable to the MT-32 The music did come out perfectly, so what’s the deal? Does it break elsewhere, or does the UM-One cable …

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