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Re: Compile SVN in macOS?

Further progress. I've got my script to the point where it builds DOSBox. The next step is to add the dylibbundler routine to make a portable app bundle, and then clean things up a bit, and add an option to build your own customized code. A thousand thanks to Dominus and to Almeath.

Re: Compile SVN in macOS?

OK, here's a scripting question. To test whether autoconf, etc., are available, I use this: if command -v pkg-config > /dev/null 2>&1; then echo "pkgconfig is available to this script. You may reinstall if you want." else echo "pkgconfig is not available to this script." fi But I can't figure out …

Re: Compile SVN in macOS?

More on this: I suppose it's possible for the script to download https://github.com/phracker/MacOSX-SDKs/relea … 0.14.sdk.tar.xz and then expand it to the build environment, but it would of course be better if upstream fixed the problem...

Re: Compile SVN in macOS?

Got the pkgconfig problem solved; I don't know what I got wrong earlier. One other thing about my script: I can't use /opt etc. on my system because it needs sudo to access it, so I've done what I did in my old script, which is create a $HOME/Development folder and install into that. So far, it …

Re: Compile SVN in macOS?

Thank you for that pkg-config test. Yes, in an earlier post in this thread I reported the problem with the tiny text in the lower left of the window with OpenGL. I fixed it by using output=surface, but obviously that's not a real solution...!

Re: Compile SVN in macOS?

Dominus, one more question, and apologies for bothering you about this. I'm making real progress on my script, and want to add one interactive help for the user. For autoconf, automakers, and lib tool, I can use this bit of script to tell the user that the executable is already installed: if command …

Re: Compile SVN in macOS?

@Dominus - making progress here. One quick question: Back in the past you used this arg for configure with libvorbis: --disable-oggtest Is that still needed?? Otherwise, I'm making progress adapting my old script to zsh and the other changes.

Re: Compile SVN in macOS?

@Dominus - I took a few minutes over coffee to instal libpng and zlib with your options, and of course they worked. My current problem is with libvorbis. I can't reach the web site now, but I had earlier downloaded 1.3.7. ./configure works properly with your options, but make produces these errors: …

Re: Compile SVN in macOS?

@Dominus, you are absolutely right that I shouldn't be using brew. I'll try your method (later this week) and will try to remove brew when I've got it working. Question: you say that zsh requires different methods; I'm already using zsh as my default script, and your method uses zsh also, correct? …

Re: Compile SVN in macOS?

Further update. I entered this command at the terminal in Big Sur: export MACOSX_DEPLOYMENT_TARGET=10.12 (For my project, I don't need anything older than 10.12.) I then built libpng from source (after uninstalling it from brew) and built SDL from source., following Almeath's guide. I think built …

Re: Compile SVN in macOS?

@almeath and @dominus - First, Dominus: I have a 2015 MacBookAir and a 2015 MacBook Pro, both running Big Sur. On the Air, I gave up and installed Brew. Almeath, I followed your guide and built SVN successfully - after I figured out the one essential step of using svn to download the SVN code. …

Re: Compile SVN in macOS?

I'll keep trying , but I've already bumped into some major problems, which I haven't been able to solve simply by creating the directories that Dominus's script expects. If I can make any progress, then I'll be glad to collaborate, but I'm not completely hopeful at the moment!

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