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Re: Ancient DOS Games Webshow

Ancient DOS Games Mod 5 - Level Editing - Descent 1 & 2 is online! The fact that Descent is able to do what it did way back in 1994 is pretty impressive, given the limited power of computer systems and the kinds of 3D and texture mapping the engine was pulling off. Well, part of how it was able to …

Re: Ancient DOS Games Webshow

Ancient DOS Games Pro 9 - Standard Galactic Alphabet - Commander Keen is online! OK yeah, making a video on this topic is in a way, entirely pointless, as anyone can just type in "Standard Galactic Alphabet" in an image search and bam, dozens of translation keys right away. :P But, that's not the …

Re: Ancient DOS Games Webshow

Edit: sorry, I'm not sure if that link actually drills down to the intended comment (worked on my desktop but not on my phone). Comment was about how -X defaults to normal core instead of dynamic to prioritize cycle-rate accuracy. I've already spoken with DOSBox-X's author about this one because …

Re: Ancient DOS Games Webshow

The thing is, Youtube's a very powerful tool, and as a showrunner, you bear the responsibility of having an opinion that many younger fans would find and treat as the authority. This is part of the reason why I have an "Additional Information and Corrections" section in the video description of …

Re: Ancient DOS Games Webshow

Just one last thing on the topic of DOSBox before moving on: It was never my intention to fuel any kind of divide between users of different branches of DOSBox. Heck, DOSBox wouldn't EXIST without those of you here who're developing it! I was just being badgered into using X specifically over 0.74 …

Re: Ancient DOS Games Webshow

If a casual person goes to the DOSBox website, actually FINDING that the SVN builds even exist is not easy. DOSBox-X isn't referenced on the official DOSBox site, so how did you FIND that it even exists? It's no different than the ways you could find the DOSBox ECE build site where you can download …

Re: Ancient DOS Games Webshow

You go to the DOSBox-X GitHub page to download the latest release. You go the ECE build page to download the latest SVN build. How is the former more ideal than the latter? Perhaps it's your perception that is less than ideal. You seem to miss the point that DOSBox-X is an SVN build because it …

Re: Ancient DOS Games Webshow

The latest release build of DOSBox-X includes numerous features/fixes backported from SVN, such as the fix for the default speed of PopCorn when using the CGA machine type, so it seems less than equitable to compare to 0.74-3 instead of SVN. Except the SVN builds are less than ideal for a casual …

Re: Ancient DOS Games Webshow

Ancient DOS Games Filler #78 - DOSBox 0.74-3 vs. DOSBox-X 0.82.20 is online! So a bunch of viewers, including some more notable people, have been trying to convince me to switch from using the vanilla build of DOSBox to DOSBox-X. I've been reluctant to do so because, at least to me, it made more …

Re: Ancient DOS Games Webshow

Hey, about your Spectre MSDOS video. Those secret keys also work exactly the same in SpectreVR, and even funnier. SpectreVR has more bugs and deficiencies than Spectre does! The DOS version can't even play digitized sound samples despite having "Sound Blaster" as a sound choice. Interesting... …

Re: Ancient DOS Games Webshow

Ancient DOS Games Pro 8 - Ship Balancing - Star Control II is online! This... was quite the process. I'd always wondered how well balanced all the ships in Star Control II were, but actually going through the process of testing this was... kinda insane... 300 battles, over 1,500 rounds of combat, …

Re: Ancient DOS Games Webshow

Ancient DOS Games Episode 258 - Spectre is online! I was actually kinda surprised to find out Spectre and Spectre VR are not the same game... not to mention Spectre was originally released for Macintosh computers! :o But yeah, been wanting to cover this one for awhile as it was the first game I ever …

Re: Ancient DOS Games Webshow

That's pretty cool! Coincidentally I was just going through my old Stunts tracks & wondering if I should upload a big archive of them, like I did for Descent maps a while ago. I uploaded all of my Stunts tracks long ago and put a whole page together dedicated to describing them all, with pictures! …

Re: Ancient DOS Games Webshow

Ancient DOS Games Mod 4 - Track Files - Stunts is online! I actually already knew from past experience that editing Stunts track files outside of Stunts itself using external editors was a thing, but I never really understood WHY it was such a big deal, so I decided the best way to learn would be to …

Re: Ancient DOS Games Webshow

Ancient DOS Games Pro 7 - Car Stats - MegaRace is online! This was something that had been bugging me for awhile so I finally decided to see just what all the stats in MegaRace were good for, or how accurate any of them even were, and to see if perhaps the game was hiding any extra details. The …

Re: Ancient DOS Games Webshow

Ancient DOS Games Episode 257 - Street Fighter is online! Everyone knows Street Fighter II, but why did the original game fall off the radar so readily? Well, the simple answer is because Street Fighter II is where all the revolutionary stuff happened, while the original Street Fighter was more of a …

Re: Ancient DOS Games Webshow

Ancient DOS Games Filler #77 - Gemini Can't Touch Type! is online! ...yes... seriously. :o Since I started using computers from the age of 5 in the mid 80s, there weren't really any good resources for someone in my position to learn how to type, so I kinda developed my own method over the years …

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