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Re: VGA games with only 16 colors

in DOS
Back to the original topic, I know that Sierra's games actually had stickers that said "256 colors" and not just "VGA" on the box. At leas they were clear about it. Even some of the screenshots on the back of the boxes would have subtext saying 256 colors (to differentiate from the 16-color …

Re: VGA games with only 16 colors

in DOS
Lemmings was stated as been 16 color VGA only too. A list of games using EEGA would be perfect, if it exists somewhere. I'm buying more older games lately, and trying to find the best ports available in each case.

VGA games with only 16 colors

in DOS
What is the best way to tell if older games offer full 256 color VGA support? rather than just 16 colors using an expanded palette. Many older games claim VGA support in their technical specifications, but the screenshots don't look much better than EGA, especially when compared to other ports (32 …

Re: Desert Strike: Return to the Gulf

in DOS
Unfortunately Desert Strike: Return to the Gulf seems more like a poor PC port, as the Sound Blaster could have easily handled the digital sound effects of the Amiga version. Older PC games are more of a case of hardware limitations, with only PC Speaker or Tandy sound been available at the time of …

Desert Strike: Return to the Gulf

in DOS
I played a demo of the Amiga version of Desert Strike: Return to the Gulf long ago, which offered many well done sound effects, including the speech of soldiers calling for help or dying. I was planing to check out the DOS version, since I have Windows system now. But all the game play videos on …

Re: Unreal 1 and A3D cards.

in Windows
Aureal A3D 2.0 support was broken in the Unreal 224 patch, but later fixed in Unreal 226 patch. Half Life and Unreal were the best examples of Aureal A3D 2.0 support.

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