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Re: Emulating EAX on any onboard sound hardware?

Thanks for the replies. I'm trying to find ways to get decent sound support and eax on computers that only have onboard sound, through emulation projects. I had heard it was possible but it seems I need to investigate further. So as you can see, hardware is irrelevant in this investigation :$ I'll …

Emulating EAX on any onboard sound hardware?

So, i have an x-fi extreme gamer for my xp machine, but was wondering about what i could suggest for friends who only have on-board sound or laptops. I had heard there was some way to emulate eax reverb via software, and edited version of Alchemy in windows 7. So, i tried Alchemy Universal 1.0.0.8 …

Re: dgVoodoo 2 for DirectX 11

As for the rainbow textures, I still say it's because of 16 bit textures, it's not an issue. Hmm okay. It's just confusing for me as it is part of lighting, not the texture, so i don't really understand :S Especially since nglide was adamant it could run proper 32bit (mind you, i can't even get …

Re: dgVoodoo 2 for DirectX 11

Yes, that is the correct level! The windows i am meaning are to the far right - go past the reception, and through the main doors into the corridor with the guest rooms. The windows are in here. You can also go to the end of the corridor, and in peoples rooms themselves too to see the effect. Here …

Re: dgVoodoo 2 for DirectX 11

Hmm that certainly looks correct! I had a video of the clipping issue but i cannot seem to find it. It is corrected by nglide, but an issue in d3d and opengl modes. To see the issue easily, go to the hotel level (Mr Wulf level) and go in the main doors, then head all the way to the right and look …

Re: dgVoodoo 2 for DirectX 11

Thanks. I'm not sure how successful it would be with font scaling since I imagine it would have the same font scaling issues that directx would, but maybe it would force to directwrite rather than gdi... (knowing microsoft i doubt it!). Might be lucky though! If zeckenack's glide to opengl would get …

Re: dgVoodoo 2 for DirectX 11

Hmm i tried this some time ago with hitman 1, but it doesn't seem to get past the compatability checks :( It's sad, because basically no glide wrappers support glide3. Ideally i would like a opengl glide wrapper that supports it but i don't know of one or at least any that will work with hitman 1. I …

Re: System Shock Portable

Ok sorry, but that site i linked to merely concerns getting system shock running on a modern computer. Also, with regards to copyright, looking glass sadly no longer exists and the rights to the first game died with them. The ip and second game are a different matter, although i remember hearing …

System Shock Portable

I'm trying to get vdmsound to work properly with dgvesa mode in system shock portable (found here: http://localhost ) It works with mouse2kv mode, giving me stereo sound effects and emulated music, however for some reason mouse2kv mode is all psychedelic. I'm not quite sure why this is, as i seem to …

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