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Re: Triangles in the sky

Well, I'd say since the Red Baron section is just OpenGlide + a customized OpenGlid.ini for Red Baron, he's not going to be updating it as much. As DosFreak said, pay more attention to OpenGlide. In fact, at some point I'd recommend, DeltaK, pointing all wrapper-searchers to OpenGlide's site rather …

Re: Triangles in the sky

Here's a screenie: http://www.swwisa.net/~deltak/SCREENS/Triangles.jpg Within the triangle the sky colours are flickering tremendeously. Btw, I stumbled over a link posted by DosFreak ( I think ), where I can download OpenGLide versions v007b5 and v008a1. Is there a special reason, why these have …

Re: Triangles in the sky

Can't imagine quite what you are seeing. Can you post a jpg? Here's a screenie: http://www.swwisa.net/~deltak/SCREENS/Triangles.jpg Within the triangle the sky colours are flickering tremendeously. Btw, I stumbled over a link posted by DosFreak ( I think ), where I can download OpenGLide versions …

Re: Triangles in the sky

Never seen that, but I'm probably using a different RB patch to get my textures. I haven't kept up to date because I use a modem and the downloads are so big. Only thing I can think of to try is turning off mipmapping in the .ini file. Nope, does not help. Happens with PL-superpatch. Will try to …

Graphics corruption

After some days of testing the Promised Land Superpatch with Paul's Glide wrapper I came to the conclusion, that -for the time being- the only workaround to reduce graphics corruption is to reduce most of the special effects graphics (smoke/fire/explosions) in size. With the permission of the …

Re: problems with new files posted on 10/11

Oh, and is this the latest version v007b2 released on 13/10/2002? Sorry for not being precise enough, but it was late last night! :) My specs are: AMD 1,4; 512mb RAM; Geforce 2-MX 400; DirectX 8.1; Detonator Drivers 30.88; Wrapper version v007b2-13/10/02 Patches loaded were: Western Front Patch + …

Re: RBII/3D and Atl-Tab

Unregistered wrote: Greetings All! […] Show full quote Greetings All! Thx for the great Glide Wrapper. At the moment i have only one small problem with it: Alt-Tab in flight mode (to switch to another application) crashes. I know a voodoo 2 card could. greetings vonDreiten Worked in Direct Draw as …

Re: problems with new files posted on 10/11

The 2MB trick may be a possiblility for the wrapper now. Edit the OpenGLid.INI file and change the texture memory setting from 16 to 2. It will cause it run a bit more lumpy, and it may not cure the texture drop out, but its worth a go. Ok, after some quick spotchecks: 2 mb: No corruption; fps too …

Re: problems with new files posted on 10/11

2 questions - you mentioned that the problems were with the "special effects", i.e. fire, explosions, smoke, etc. however, the biggest problem I had was with the ground textures themselves...changing to large black squares One thing is the cause, the other the result. Sorry but I am not a techie! …

Graphic corruption

Strange: in another thread there is a report of it working. That was me. ;0) The 10-11 wrapper definitely does not cause increased graphics corruption. People should bear in mind, that the new PL-superpatch contains a considerable amount of highres graphics often exceeding the size of the …

Re: RB3D continued

Hey, your skys look nice. Better clouds than I get. What settings are you using? The graphics are included in the new Promised Land Superpatch released yesterday. Unfortunately it is currently unavailable as two hosts already reached their bandwidth limits. http://www.wingwalkers.org/jasta1/ …

Screenshots

Some pics of Rb run in openGL: http://www.swwisa.net/~deltak/SCREEN/BARON-2002-01.jpg http://www.swwisa.net/~deltak/SCREEN/BARON-2002-02.jpg http://www.swwisa.net/~deltak/SCREEN/BARON-2002-03.jpg http://www.swwisa.net/~deltak/SCREEN/BARON-2002-04.jpg http://www.swwisa.net/~deltak/SCREEN/BARON-2002- …

Re: Whats your Video Board (Chipset)?

------------------------------------------- OpenGLide Log File ------------------------------------------- ***** OpenGLide Version0.07b1 ***** ------------------------------------------- Date: 10/12/02 Time: 10:00:25 ------------------------------------------- …

Re: RB3D continued

Hello Paul, ......................... I used a graphically intense enviroment -- hi rez terrain, hi rez effects, hi rez custom paints on planes........... :) During my tests with the 9/27 version I have realized that you can minimize graphic corruption close to zero, when you reduce the maximum …

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