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Re: MUNT 98 Testing

Ahh a new useful DOSBOX command to use for troubleshooting. Well, these two commands I mentioned are old and famous. And they have never failed before for me. Please investigate why this fails for you. I'm not sure how many of these Linux boot possibilities will fit on a 1.44MB floppy disk. You'll …

Re: MUNT 98 Testing

But let me try to bring a little more clarity. The Ultimate goal would be when it becomes possible MUNT and DOSBOX working in "REAL DOS" more specifically 95B or 98/SE DOS known as MS-DOS 7.0/7.1 due to the FAT32 support. This would allow running any early DOS based legacy title that supported the …

Re: MUNT is now Windows 98 Compatible

SergM, I have replied to your posting in depth but I have moved it to my thread to avoid hijacking "Nic-93's" thread any further as the answer to his question is now true that MUNT is 98 finally compatible through my testing of your latest 9-11 build. Well, munt isn't fully compatible atm but I'm …

Re: Is munt windows 98 compatibel?

Congratulations, you've really managed to confuse me :) So, let's start over. What is your ultimate goal? Do you want to run MT32 emulation in DOS, Windows 9x, XP or Vista+? Or everywhere? Do you want your games just to run a bit faster with Windows 9x? I'm really confused. See, there are many …

Re: Is munt windows 98 compatibel?

In the mean time, it doesn't seem to be too hard to run mt32emu-qt on Windows 9x. It seems like Qt versions prior to 4.6.0 retained Windows 9x compatibility. There are only a few changes required to compile it with the minimal set of audio drivers using MinGW. Uploaded a test build . Again, it …

Re: Is munt windows 98 compatibel?

Wait a minute. I don't get the point if this is about running games in DOSBox under Windows 98. All you need is to add mt32emu library right into DOSBox. I'm sure there are DOSBox builds Win9x compatible around already. Besides, I don't think it is enough to have just an Intel CPU to run Windows 9x …

Re: Is munt windows 98 compatibel?

Speaking of Windows 98 port of munt, I don't mean all these tools we have to be available. Unfortunately, life goes forth, and Windows 98 is currently unsupported by almost anything. Even mt32emu-smf2wav does not work there due to lack of Unicode support that is required by the version of glib we …

Re: Munt Reloaded - Development

95DosBox This behaviour was deliberately chosen. The Windows MIDI driver only detects if the Qt app is running when the consumer application opens the MIDI port. It does not search actively for the Qt app when its internal synth engine is already opened. The main reason why is that the state of the …

Re: Munt Icon

That's great! It seems munt approaches the phase when such things become valuable ;) There are a number of ways to contribute, as you probably know. I think the ideal one is to create a PR at GitHub, so your contribution will be kept in the project history forever. Alternatively, feel free to PM me …

Re: Emulating MT-32 on an RPi2

in MT-32 General
@brostenen You don't need to edit CMakeLists.txt in this case. This is only a matter of setting a configuration property. I listed 3 common ways of doing so in the README.txt, btw ;) @gdjacobs Nether am I :) But this looks totally correct. Best to always start with an empty cache if unsure. However, …

Re: Emulating MT-32 on an RPi2

in MT-32 General
First, let's sort out if you want to use the Qt app. Even if Qt5 is unavailable in your configuration, you can also switch to use Qt4 by setting CMAKE property mt32emu-qt_WITH_QT5 to FALSE. Basically, package names in Linux distros is what I could never guess...

Re: MT-32 2nd gen vs CM-32L?

in MT-32 General
BTW, I've added mapping for Control ROM v2.04 so munt recognises it now. Indeed, it's much like the CM-32L/LAPC-I ROM internally, so if one has also a latter device, there's a little point to use the ROM from the former. Cloudschatze, could you help with making mappings for more ROMs in the 2.x …

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