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Re: My 486 (150MHz and Voodoo! :)

Is Quake timedemo optimized for Pentium instructions? That might explain why it runs better with a PoD than a Cyrix despite the slower clock speed. For reference at 640x480 in Quake timedemo I got 27.0fps and 26.9fps at 800x600, cant remember the exact figures for the Cyrix 5x86-120 but its …

Re: My 486 (150MHz and Voodoo! :)

GLQuake processor and resolution scaling with Voodoo2 attached :lol: Interesting, so a P100 would get about 45 fps. Did you notice the screen resolution of the game play change when you set the resolution to 800x600? For some reason, 640x480 and 800x600 look identical to me, with the exception of …

Re: My 486 (150MHz and Voodoo! :)

Are there any DOS/Win95 games from approx. 1995 to 1997 which have a timedemo and take advantage of GPU acceleration (preferably 3dfx, OpenGL, or D3D) and were targeting the P75-P166 crowd besides Quake, GLQuake, and Quake II? After achieving close to 30 fps in GLQuake on an Am5x86, I am curious …

Re: My 486 (150MHz and Voodoo! :)

vetz wrote: Other early Voodoo games that might run well on a 486: Battle Arena Toshinden Descent II Scorched Planet Whiplash/Fatal Racing E […] Show full quote Other early Voodoo games that might run well on a 486: Battle Arena Toshinden Descent II Scorched Planet Whiplash/Fatal Racing Extreme …

Re: My 486 (150MHz and Voodoo! :)

Good to see someone else try a 3D card on a 486 system! In my experience the best CPU to use is the Pentium overdrive 83mhz, I use a Voodoo3 on my machine but I dont think it would be any faster for this class of machine compared to the voodoo1. For reference at 640x480 in Quake timedemo I got 27. …

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