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Re: Tomb Raider: Unfinished Business (3DFX) in pure DOS

in DOS
You are having troubles with GLIDE2X.OVL. The version from the latest OEM or 3Dfx reference just don't support pure DOS but they work from Windows 98 DOS. Tomb Raider 1 base game worked because you must be using the earlier static link 3Dfx patch. If you had the later dynamic link Voodoo/Rush patch, …

Re: Very old Linux native games on modern Linux

in Milliways
It's actually codified in the first two rules of Linux kernel development and maintenance, as hammered into developers' minds by Linus Torvalds : "The First Rule of Linux kernel development: You do not break userspace." "The Second Rule of Linux kernel development: YOU DO NOT. BREAK. USERSPACE." …

Re: Very old Linux native games on modern Linux

in Milliways
I should imagine if the game soiurce code was available it shouldn't be too hard t0 bring the game up to be used on later LINUX/8nix. I mean the source files in KDE 1 were compiled to run on newer kit about 6 years or so ago to calibrate an anniversary of its creation.. Not true for un-maintained …

Re: QEMU 3Dfx Glide Pass-Through

in PC Emulation
At least, I am not making listFoes++; on any nice folk who's been Heavenly enlightened, stepped up and did it for everyone, or into the path of chasing down and censoring "hostile forks", or accusing forks of not contributing "a slap in my face". It is childish, isn't it? If I had forked, then I …

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