Re: QEMU MESA GL pass-through for OpenGL games
Posted on 2020-08-05, 00:51
Wine 4.12 fixed D3D7 lighting issues with Tomb Raider Last Revelation. Thread updated with correctly rendered image from QEMU with WineD3D. All Tomb Raider PC series (I, II, III, IV and V) from the early years run perfectly on QEMU with 32bpp full details and high resolution, including FMVs and in- …