VOGONS

Common searches


Search results

Display options

Re: SBEMU: Sound Blaster emulation on AC97

Thank you here are my results: - jemmex with sbemu => lockup with colorfull textcharacters all over the screen - qemm386 with sbemu => soundoutput "grr/grr/grr/grr" sorry, I think that must be related to the alladin-chipset and PCI soundcards not working in dos on it. I will force the IRQ settings …

Re: SBEMU: Sound Blaster emulation on AC97

I tried "sbemu" and "sbemu-x" on my Scovery 212 AMD K6 with PCI ES1371. Dos: - original pci-sounddrivers = > no sound at all/muted - qemm386+sb-emu/sb-emu-x => system-lockup with strange noise "grr/grr/grr" - jemmex +sb-emu/sb-emu-x => lockup with the error-code in the screenshot Win9x: - no sound …

Re: Best CGA & Hercules monochrome games

There are limits of my mce-adapter solution with nec-tft (71vm or 1970nxp), the C64 Emulator for hercules 8088 does not work and games that use internal cga-emultion tend to have problems on the tft (out of range, perhaps 18khz 60hz and not 50hz)...but that is not a problem, because I can always …

Re: Best CGA & Hercules monochrome games

I downloaded the gfx from the web. because they were created monochrome they are very detailed and much better then coverted stuff with more colors in the original image. I cant resize them because I will lose lot's of details. It would be possible to cutout some parts in order to fit the width and …

Re: Best CGA & Hercules monochrome games

What's about the aspect ratio of hercules? seems that lot's of games tend to be "extreme widescreen" in hercules mode on a real hercules crt-monitor? I guess you mean that a lot of games use the 640x200 CGA emulation mode, instead of the native 720x348: https://www.vogons.org/viewtopic.php?p= …

Page 3 of 159