VOGONS

Common searches


Search results

Display options

Re: What game are you playing now?

The various Deus Ex gameplay alterations as well. This is why I almost never use fan mods. The authors are rarely satisfied with just fixing any leftover bugs, and usually end up putting in a bunch of gameplay changes which make the game "better" in their own view. Personally, I'd rather play my …

Re: Why did you join Vogons?

I registered just to tell people they can make the sound quality better in Microsoft Fury³ and Hellbender by hex editing the hardcoded value in the EXE after I discovered where it was with Cheat Engine. I also wanted help with making the DirectX version of Gunmetal behave properly, which involved …

Re: Quake 2 Remastered has been released!

leileilol wrote on 2023-08-11, 23:57: I should also mention how close this rerelease is to the original Quake3 plan that was scrapped in 1998 (Q2+Expansions+idt3 renderer) Where would I might beable to read about that? I had no idea there was a plan that long ago to move Quake 2 over to the Q3A …

Re: Quake 2 Remastered has been released!

Oetker wrote on 2023-08-11, 22:29: What's also interesting is that they slightly improved the 3d models; no more swimming verts I wonder if this implies the source meshes weren't lost, and everything was moved over to skeletal animation. Either that or some serious AI corrected all the deficiencies …

Re: FYI: Steam drops Win7/8/8.1 in 2024

What's the sub channel data used for in games? copy protection? I searched but just got results describing its purpose for use in tracking location during audio playback which I wouldn't think would be very applicable to games or is that really it? AKA it doesn't seem like it's important but …

Re: FYI: Steam drops Win7/8/8.1 in 2024

I actually like this, since those games can be copied over to a real retro system without too much fuss. Generally, you just need to delete any files that don't conform to the 8+3 naming convention, and you're good to go. I still have a gripe with how GOG packages CD-ROM based DOS games in not …

Re: Unreal 1 / UT 99 best versions to play?

in Windows
The original OpenGLDrv had no means to use these new S3 textures, and detail textures was a missing feature that was present on GlideDrv and D3DDrv. I think the reason why DetailTextures was commented out in OpenGLDrv was perhaps the card(s) this was specifically targeting had severely bad …

Re: Unreal 1 / UT 99 best versions to play?

in Windows
I think it mainly happens under the stock Direct3D renderer. If I recall correctly, the stock OpenGL renderer was considered "beta" by the developers and had other, unrelated graphical issues. Not sure what exactly though. The only thing broken about the stock OpenGLDrv is that DetailTextures is …

Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

Just curious if it using the FPU would make it faster on systems with it present, assuming it is even possible? Doom doesn't use floating point arithmetic anywhere, it's all strictly integer based maths. I don't think it would be a performance benefit to re-write critical functions for x87 usage …

Re: Unreal 1 / UT 99 best versions to play?

in Windows
only one leaky spot is animated, while the other one is visibly frozen in place (completely static). EDIT - added screenshot. I wanted to comment on this, I don't get that happening with the stock OpenGLDrv in 225. But, there is indeed a weird issue with Fire.dll textures not animating when …

Re: Unreal 1 / UT 99 best versions to play?

in Windows
The problem is that there are no 226 Unreal 1 servers to play on... There's no 226 servers because 226 should NEVER be used to host a server. You can join a server being hosted on 224 or 225 with either 226 versions. (Unreal Gold, or Retail Unreal patched to 226f) 227 had a "Allow old clients" …

Re: Unreal 1 / UT 99 best versions to play?

in Windows
Don't bother with "227" or "469". If you have Unreal Gold, it doesn't need a patch. UTGLR can be coaxed to build against the 226 public headers and will give you a better behaved OpenGLDrv. If you intend on playing with Glide cards, you can just do so as-is. If you have the retail copy of Unreal 1 ( …

Page 3 of 89