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Re: Dosbox and touchscreen

there have been discussions about it, one actually quite serious in which I was supposed to deliver some real world values but I kind of lost interest and forgot about it... Anyway, one possible solution is to set Dosbox to play in windowed mode but setting the windows resolution to the resolution …

Re: Openglide on MacOS X

gcc bc.c -I/opt/local/include -I/usr/local/include/openglide -arch i386 -lglide2x /usr/local/include/openglide In file included from /usr/local/include/openglide/sdk2_glide.h:36, from test.h:20, from bc.c:3: /usr/local/include/openglide/sdk2_3dfx.h:100:4: warning: #warning define FX_ENTRY & FX_CALL …

Re: GeoCities R.I.P.

in Milliways
source is probably geocities pages. Try to reach them and you will find the yahoo page telling you: GeoCities has closed, but there's a lot more to explore on Yahoo!

Re: Openglide on MacOS X

gcc bc.c -I/opt/local/include -I /usr/local/include/openglide/ In file included from /usr/local/include/openglide/sdk2_glide.h:36, from test.h:20, from bc.c:3: /usr/local/include/openglide/sdk2_3dfx.h:100:4: warning: #warning define FX_ENTRY & FX_CALL for your compiler Undefined symbols: "_ …

Re: Openglide on MacOS X

bool InitWindow( FxU hWnd ) { GlideMsg( "glide.cpp #1"); InitialiseOpenGLWindow( hWnd, 0, 0, OpenGL.WindowWidth, OpenGL.WindowHeight ); GlideMsg( "glide.cpp #2" ); GlideMsg( "Vendor : %s\n", glGetString( GL_VENDOR ) ); GlideMsg( "Renderer : %s\n", glGetString( GL_RENDERER ) ); GlideMsg( "Version : …

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