Re: dgVoodoo 2 for DirectX 11
Posted on 2017-01-04, 10:15
VirtuaIceMan wrote: Here's a large collection of older PC racing game screenshots I took, upscaled using a mix of dgVoodoo and nGlide: http://forum.arcadecontrols.com/index.php/top … c,152678.0.html How'd you get it working with Daytona USA Deluxe?