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Re: We got a problem here

in DOS
I think DSK2FDI should be able to handle that, assuming you have the right (fairly common) hardware http://www.mofeel.net/653-comp-sys-apple2/382.aspx this says that DSK2FDI only works on unprotected disks, which obviously does not apply here. How many 3.5" disks do you have? Because the Amiga …

Re: We got a problem here

in DOS
Does the sticker with the system requirements mention 3.5" disks? http://www.vintage-sierra.net/kq/kq3v2.php the box and media are all like the copy shown here. but that still doesn't explain why I have apparently unreadable 3.5" disks. I still think they're not from the PC version, but from the …

We got a problem here

in DOS
I mentioned this in another thread, but got flamed by some guy whom I didn't feel like arguing with with, so here goes. I get this copy of KQ3 off Ebay (the gold box version). I should have 5.25" and 3.5" disks that look like this http://www.mobygames.com/game/dos/kings-quest-iii-to-heir-is-human/ …

Re: CGA emulation feature we still need to have

Hmm, my KQ3 copy that I got from Ebay just arrived today. The 5.25" disks work fine, but trying to read the 3.5" ones just produced a General Failure message. I suspect that I don't have the PC 3.5" disks, but the Amiga or Apple IIgs ones. Since the version is not marked on the label, so I have no …

Re: Serial port not working

in DOSBox General
DOSBox was mainly meant for games, so the devs didn't give high priority to serial/parallel support, although it might be nice for a few things like Populous that support head-to-head play via linking two machines through serial cables.

Re: CGA emulation feature we still need to have

Since I mentioned Hercules mode, I should add that DOSBox's emulation of it still leaves a lot to be desired, especially the fact that it makes the picture white when most monochrome monitors were green or amber. That of course would be trivial to implement since you can just add a switch to select …

Re: Can't find an exe, bat, or com file to run my game

in DOSBox General
Yeah, what DOSFreak said. The mods get super buttpained when you ask about abandonware/warez. Officially they say it's for legal issues, but none of us are lawyers, so who knows? The real problem is that many abandonware games are missing pieces or may have been modified in such a way that they …

Re: CGA emulation feature we still need to have

Screen shaking support could also be added for Hercules mode since again, it's 6845-based and would work essentially the same way, but I also don't know if AGI/SCI games do that on Hercules. I have a Hercules card+5151 monitor, but I can't test it because the card is in one of my Pentiums and Sierra …

Re: CGA emulation feature we still need to have

The KQ4 second printing has one less disk than the first printing and tweaked the background graphics a bit. I've never seen the first printing, but my copy has eight 360k disks and four 720k disks. I noted some difference between AGI and SCI shakescreens on the PCjr. With AGI, the screen shakes …

Re: CGA emulation feature we still need to have

It seems that third box did reduce the graphics and sound drivers and may be the most prevalent release, along with Kixx and Slash releases. The CD collections stripped the drivers, and you often get these on abandonware sites. Ditto for KQ4SCI. Some of the drivers also vary between releases. The …

Re: CGA emulation feature we still need to have

I own all of the KQ games several times over on the original media, NOT abandonware copies. Well that's cool. I have originals of KQ4 and a copy of KQ3 I just got on Ebay. A KQ5 CD somewhere as well, but I can't find that just now. I also have an original Troll's Tale booter disk. An AGI version …

Re: CGA emulation feature we still need to have

It works with EGA and the VGA modes It does, but I'm curious what registers are used since they're apparently supported by DOSBox, but not the CGA ones. Most copies (if any) of KQ1SCI didn't even ship with a CGA driver and using Tandy only gives you the one voice PC speaker instead of the 3 voice + …

CGA emulation feature we still need to have

Some games, especially Sierra ones, have a screen-shaking effect (eg falling out of the tree in KQ1) which is done by adjusting the horizontal and vertical sync position registers in the 6845 controller. DOSBox does not currently support this, thus the effect is absent when the games are run in CGA …

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