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Re: A List of DOS Games with 16-Bit Sound

Wing Commander III does indeed play the cinematics in their native 16-bit mono @ 22kHz audio format, where the actual gameplay mixing/output is 8-bit stereo @ 11kHz. Thank-you for the heads-up! Cool. WC3 is a fantastic DOS title. Longbow's assets are 16 bit/22 kHz/stereo for the FMV bits, 8 bit/11 …

Re: A List of DOS Games with 16-Bit Sound

Thanks for a good start to a thread/project on this topic. That Longbow song rocks and it shows a pretty decent improvement. The thing that's usually pointed out most is that the audio data (sample format) is nearly always 8 bit before mixing. I think the big surprise is if the 16-bit subset here is …

Re: Mplayer.. is it possible today?

Other than Gamespy, which services were directly incorporated into game clients back in the day, making a fundamental feature of games inaccessible today? MSN Gaming Zone. It was a soft integration, though. They had exclusive deals and branding in many games, and the service was critical in …

Re: Careful with this guy selling 3dfx cards

in Milliways
Really it's just the fact that shipping out of the US is expensive, and in the case of returns you're usually the one paying. European costs vary a lot but it's never as cheap as China or something, both shipping and items to begin with. It adds up. The associated costs are why the US is the last …

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