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Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

BTW, I've been able to add serial-MIDI support, can you test it? Right now is fixed to COM1 and 38400 baud rate. I haven't tested this on a real midi device, but it seems to work fine on my laptop (Retro PC -> Serial port -> Serial-USB adapter -> Windows PC -> "Hairless MIDI<->Serial Bridge" -> …

Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

Definetely there is a bug in the DOS Extender, DPMI function 0800H. It fails if we try to map more than 8Mb. This issue also happens on other games, and it turns out that's why NOLFB program was created ( https://www.vogons.org/viewtopic.php?t=467 ). There are cards that limit the amount of VESA …

Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

Does it crash right at the start? Or does it crash ingame? Also, does this happen with other executables such as fdoom.exe or fdoom13h.exe? EDIT: I think I've found the issue, it's crashing on cards with 16Mb or more of VRAM https://github.com/viti95/FastDoom/issues/185 EDIT2: NOLFB fixes this …

Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

ViTi95 wrote on 2024-03-24, 19:00: Time for a new release, FastDoom 0.9.9! I am getting this crash on my BX system (with Via C3 CPU) on all GPUs I tried (voodoo3, banshee, geforce2, geforce3, geforce4), except for one of my TNT2 cards... Funny, it crashes on my other TNT2 cards. Filename IMG_ …

Re: Quake III Arena Benchmark Thread

Parameters as in the "System" gettings in the in-game menu? They're all at max and vsync is off. For recording fps, I just typed "timedemo 1" in the console, went to DEMOS and played the demos (fps stats are shown after end of demo in the console). If you didn't mean the system settings, what do …

Re: Quake III Arena Benchmark Thread

I'm getting the following for demo1 and demo2 (max settings, 1280 x 1024 resolution): 1. Asrock 775i65G, C2D E7500 2.93 GHz, (1Gb+1Gb) DDR800 RAM, ATI Radeon X800 XT PE. Demo1: 577 fps, Demo2: 575 fps 2. Asus P5KPL-AM/PS, C2D E8500 3.16 GHz, 2 Gb DDR2800 RAM, ATI Radeon X850 XT PE. Demo1: 500 fps, …

Re: King's Quest 6 locks up after speech

Thank you for your efforts and information! I do have my WSS settings set as you have them. I cannot manage to get the popping/crackling in QFG4 to get any better. I was using some OPTi drivers and I tried Diamond's version, with the same results. I am about to try the driver I found in this thread …

Re: King's Quest 6 locks up after speech

@Scythifuge - I now have WSS working for the first time (with help from @Joseph_Joestar) on my system. I am running an Asus VL/I-486SV2GX4 (SiS chipset). My soundcard is a CMI8330. KQVI requires WSS to be set to IRQ 7 and DMA 1, make certain you have it configured that way. My Opti 82C924 locked up, …

Re: King's Quest 6 locks up after speech

I tried to install and play the Windows 3.x version on this system, and I either cannot get it to run, or it runs without utilizing the MPU-IPC-T. So far, the only options, currently, are to deal with the screwed up Windows Sound System or SB Pro options, or try to emulate DOS through 86box or …

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