Re: dgVoodoo 2 for DirectX 11
Posted on 2015-05-10, 10:44
Black squares on the water in Gruntz are gone, but borderless windows still kick the game out of a full screen mode. Example:
Posted on 2015-05-10, 10:44
Posted on 2015-05-08, 09:53
Posted on 2015-04-17, 11:01
Posted on 2015-04-15, 06:28
Posted on 2015-04-01, 22:09
Posted on 2015-03-30, 07:31
Posted on 2015-03-29, 21:07
Posted on 2015-03-29, 11:23
Posted on 2015-03-29, 03:36
Posted on 2015-03-28, 19:17
Posted on 2015-03-26, 18:35
Posted on 2015-03-26, 18:23
Posted on 2015-03-24, 23:34
Posted on 2015-03-24, 23:15
Posted on 2015-03-24, 21:59
Posted on 2015-03-24, 12:48
Posted on 2015-03-23, 10:38
Posted on 2015-03-21, 19:03
Posted on 2015-03-13, 15:20
Posted on 2015-03-12, 10:44
Page 16 of 27