VOGONS

Common searches


Search results

Display options

Re: SBVGM (DOS) VGM Player

It looks like you found a bug! I listened to the files, but unfortunately I could not hear where the problem is. Could you provide more information on this? I made a stereo music of two mono music output using SBVGM 1.39 on the SB1.5+CM/S and sync them. The left one is with parameters -a -x -noscan …

Re: SBVGM (DOS) VGM Player

Hi, thanks for mentioning my name, Oplx. I'm still very interested at checking the Silpheed and Ys problem on the YM2203 whenever you have time for it. I've been a bit busy this summer investing my retro-time into an atari STe1040 I acquired in the hope to learn about it. It's sound interface is …

Re: gus hardware module player list

@FreedyV: No idea why I wrote Mpx Player 🤪, I meant "does your Mod Master player use USMPlay routines?". The reason MXMPlay made the list is that the library came with a compiled player as an example... I see it seem to be the case of your player as well, I'll take a look at it ASAP and add it to …

Re: gus hardware module player list

Hi, thank you guys for taking the time to add some players to the list. Also providing source location greatly help me. @Rawit : What make you say that N-Play do HW Mixing on the GUS ? The documentation or interface is not verbose at all on that matter. The maximum sample it manage before …

Re: SBVGM (DOS) VGM Player

I found a YM to VGM converter here , and it seems to work pretty well. I found this program which I used to convert AY-3-8910/YM2149 VGMs to YM2203 such that they could work with SBVGM for PC-98. Thank you alot guys, I guess I have no excuse now not to convert my YM collection to something …

Re: SBVGM (DOS) VGM Player

AY-3-8910/YM2149 would be awesome. I remember listening to them on STSound stsnd1.gif and finding them so good that I would start to collect them. This would represent my awaking to a world of FM music outside the Adlib's YM3812. Thinking it was close the the SN76489, I secretly did try to play them …

Re: english, the planetary language

in Milliways
I recently wanted to watch a Japanese video on Youtube which only had hard-coded Japanese subs. I did it by pasting screenshots into this website: https://translate.yandex.com/ocr The translation was mostly OK, but there was still some translations that made no sense, at least to me. There is …

Re: S3 AGP Cards (and possibly others) Too Bright

It depends of the S3 model as some has the BLANK pedastal located on a different register. S3 ViRGE based cards (except GX2 versions) seems to have this located at SR1A bit 5 (sequence register, from the S3 ViRGE/VX programming datasheet). Later cards have this parameter located at SR27 bit 3. OMG …

Re: S3 AGP Cards (and possibly others) Too Bright

I used the debug 3c5 register trick. Is there a way to load one of the BIOSes in this thread into shadow ROM to verify compatibility? Right, just look at page 4 of this thread, user wbc have a file sbvl.zip attached. You can use it to load temporarily a bios into your shadow ram (make sure it's …

Re: S3 AGP Cards (and possibly others) Too Bright

Hi Kahenraz, have you found a bios and load it to shadow or you did the 3c5 register trick to fix your luminosity level ? I have some w27c512-45 that *might* be compatible, if you have the bios and dont live too far maybe I can just snail mail you a programmed eprom. I found a s3 trio 3d 86c365 on …

Re: DOOM 1.1 GUS hardware mixing

darry , I agree it would have be far fetched but not impossible. During the timeframe of 1.0 to 1.9 I went from a 386sx16 to a 486dx50, they could had sneaked in software playback hidden behind a bug and a compatibility problem 😉. They where using a sound engine from a third party, and software …

Re: DOOM 1.1 GUS hardware mixing

Thanks for your input ViTi95. I continued my research and I think I can confirm that Doom and it's DMX engine never used software mixing for the music, what a relief. I did a dump of the GUS memory and all music patch are here, that and impact of using a GUS from playback allow me to be fairly …

Re: DOOM 1.1 GUS hardware mixing

I gave the idea some more though and I realize I could make that p1-233mmx downclocked at 120mhz struggle to run the game by disabling both level cpu cache. According to norton SYSINFO, it should compare to something like a 386DX-20~25mhz. At maximum screen size, high quality DOOM draw around 5fps. …

DOOM 1.1 GUS hardware mixing

My understanding is that in version 1.2 of DOOM 1 they fall back on software mixing on the GUS for the DMX music. Back then I had a slow 386sx16 with a GUS so, I was happy to benefit from the it's hardware mixing until I upgraded my doom version. Unfortunately I encountered a bigger problem with my …

Page 2 of 37