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Re: IBM VGA BIOS initialization

You can run UniPCemu and dump the VGA state when it's running the retrace test. It'll dump the precalcs as well, where you can see when stuff starts and ends (for all possible VGA signals), seperated for horizontal and vertical timings. 447 sounds familiar. Don't know the retrace from the top of my …

Re: SDL_net on PSP?

Just cleaned up the initialization of the log that was in the PSP-specific version of the tcphelper module. So now the main function simply initializes that on all platforms before anything else (other than SDL). So the initialization order is now: 1. SDL_init (if it fails it'll just exit, nothing …

Re: SDL_net on PSP?

One strange thing I notice is that with SDL_net compiled into UniPCemu, UniPCemu hangs/crashes (I think only checking for incoming connections (The only active calls being acceptTCPserver being called inside tcphelper.c, SDL_net init and Quit and the initialization of the network modules combined, …

Re: SDL_net on PSP?

I just added four code points into the text surface font (using a seperated font table for it) to support custom glyphs used for UniPCemu. That'll allow me to add custom things like display the PSP buttons (for the connection dialog etc.) using the 8x8 fonts. Edit: The buttons have now been added at …

Re: SDL_net on PSP?

I tried another Linksys router running DD-WRT and was successful. :) https://i.imgur.com/1Wxz7aQ.jpg Nice! So at least the network connection so far is working properly. I've added a bit of debugging code afterwards (not compiled in the supplied EBOOT.PBP yet), which is a simple hardcoded data( …

Re: SDL_net on PSP?

Just went and tested it on my own PSP (PSP-2000 model). Found some bugs with the missing loading of the net modules (which wasn't implemented yet). After fixing that loading issue, it seems to work properly? Although connecting of course takes a lot of time (which probably is normal for a PSP, don't …

Re: SDL_net on PSP?

OK. Managed to get the PSP (inside an emulator at least, JPCSP in this case) to connect to a WiFi connection. The same for it disconnecting (which is also detected with the latest code, constantly polling the adapter for disconnects). The code I've made for that is found in tcphelper.c inside the …

Re: SDL_net on PSP?

OK. Managed to get the PSP (inside an emulator at least, JPCSP in this case) to connect to a WiFi connection. The same for it disconnecting (which is also detected with the latest code, constantly polling the adapter for disconnects). The code I've made for that is found in tcphelper.c inside the …

Re: SDL_net on PSP?

Ah, my bad, I thought you meant connecting the PSP through it's native XMB software. Sort of. I wanted the app to be able to connect to the WiFi using the native XMB interface (within the app). So stuff like network selection etc. Eventually found a copy of PSPFTPD v0.4.0 which seemed to have …

Re: SDL_net on PSP?

Now I just need to figure out how to connect the PSP to the WiFi using the native PSP way (if that's even possible) The PSP only requires the access point support TKIP. Most access points default to WPA2 and AES but TKIP can sometimes be enabled as a legacy option. Another option would be to …

Re: SDL_net on PSP?

OK. After a bit of messing around with SDL_net 1.2.9 (since the PSP uses SDL 1.2.9), I've managed to compile it on the PSP: https://github.com/superfury/SDL_net/tree/SDL-1.2 It installed (although throwing warnings on random() and srandom() when compiling the UDP file). Then I managed to compile …

SDL_net on PSP?

When I look at SDL_net 1.2.8's source code, inside SDLnetsys.h, I see various headers being included that exist in the pspsdk toolkit for the PSP (under the UNIX part). The only of those includes I don't see in the existing includes is net/if.h. All those defined includes exist on the PSPSDK headers …

Re: Windows 95 - Windows 10 SMB on different subnet?

Have you verified that you can access a share on a 95 client on the host network without using unipcemu? Need to make sure you aren't running into an issue with security settings with Windows 10. This is also likely a NETBIOS issue. On a real network we'd use IP Helper for this traffic. You are …

Windows 95 - Windows 10 SMB on different subnet?

Currently, UniPCemu's server build gives the client an IP address on the real network (using ARP only). The subnet of said network is a subnet within the host network. Then it passes through the subnet IP broadcast address packets (with the host part bits in the IP address all set) to the host …

Re: PPP ACCM effect on the link?

OK. So a client that receives a configure-ACK knows how it can send (the request-ACK sequence requesting and acnowledging it)? But a NCP protocol works the other way around? Instead of negotiating how the requesting side will send, it'll configure how it wants to receive instead (it's network …

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