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Re: Quake ported to Vulkan

in Milliways
a game as old as 3d itself ported to some wild api that noone can use, except rich geeks? i dont get it? Just like when GLQuake was released :) I quote the GLQuake readme: Theoretically, glquake will run on any compliant OpenGL that supports the texture objects extensions, but unless it is very …

Re: Any Win10 Fermi users?

in Milliways
Also, GPU-z has an error in detecting DirectX support for Fermi : LINK Weird... I wonder how they try to detect it. I would just try to create a DX12 device on it, and see the highest feature level at which it succeeds. That's how my DX9/10/11 engine currently works as well. I have a loader which …

Re: Any Win10 Fermi users?

in Milliways
They didn't lie about Vulkan, they changed their minds. They made a statement about it: http://wccftech.com/nvidia-fermi-geforce-400-500-vulkan-api-support/ Not sure if they made a statement about DX12, but it seems the same applies there. If they were going to support DX12 on Fermi, we should have …

Re: Any Win10 Fermi users?

in Milliways
FFXIhealer wrote: My 2010 PC is running Windows 10 Home 64-bit and has a GTX480. Drivers work perfectly fine. Can you run DXDiag and DXCapsViewer and see if it supports DX12?

Re: Any Win10 Fermi users?

in Milliways
*Until you try to run DirectX 12 only program :) Did nVidia ever release DX12-compatible drivers for Fermi? I still have a Win7 system with a GTX460 in it, but not sure if I should upgrade it to Win10. If there's no DX12, there's little reason to bother. I know they recently said they wouldn't …

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