Re: dgVoodoo 2 for DirectX 11
Posted on 2015-01-27, 12:52
Could anyone tell me how to configure Blood2 to make it work? For me it doesn't work maybe because I'm trying the demo version? In software mode it runs but with graphical errors and the mouse cursor is at the center of the screen, and it crash randomly. In d3d mode it won't work. Just falls back …