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Re: Quake2 + Acebot for DOSBox (128mb)

Here is a hint on the fenceVar once the warnings were enabled in gcc: h5/minihwc/minihwc.c:994:14: warning: 'fenceVar' defined but not used [-Wunused-variable] static FxU32 fenceVar; Edit: I'll try to define this outside the condition block (specific to djgpp): #define P6FENCE __asm __volatile (" …

Re: Quake2 + Acebot for DOSBox (128mb)

This doesn't look right either in the source: linhwc.c static FxU32 fenceVar; #define P6FENCE asm("xchg %%eax, %0" : : "m" (fenceVar) : "eax"); but minihwc.c has this: #elif defined(__DJGPP__) || defined (__MINGW32__) #define P6FENCE __asm __volatile ("xchg %%eax, fenceVar":::"%eax") #else #error " …

Re: Quake2 + Acebot for DOSBox (128mb)

Thanks. I built the above with the default makefile set (from h5 directory which corresponds to V3/Banshee cards), so I should customize the build process according to V2 (cvg directory; given those files are available in the version of glide3x). I'll work on this for a while to make sure it's built …

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