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Re: What do you drive?

Friendly advice: I'd obscure vehicle plates before posting images on the net. Because it's ok for all the other people on road to see your plates but not the people online. Because people on the road do not know your interests, your job, your hobbies and what computers you have home and cannot make …

Re: Revision2K17 is this weekend

This Amstrad CPC demo (Logon's Run, by Overflow / Logon System) is pretty amazing and probably blows away Overdrive 2 out of getting the unexpected out of a hardware platform: https://www.youtube.com/watch?v=pmlUYW8bBLY That is...impressive. Congratulations to the authors, they deserve the cheers. …

Re: What game are you playing now?

While working to finish Dragon Quest VIII I have started playing Mass Effect 4 (on the PS4). I must say I like this game so far. I am a big fan of Mass Effect games (having finished ME2 twice, and half way through the 3rd playthrough, and ME3 once).

Re: UniPCemu cycle accurate 8088 implementation

If the immediate takes 1 cycle in those given timings, then what about the modr/m parameters? Since a modr/m parameter has variable length(1-3 fetches/cycles)? The problem we're faced next is: how did Intel arrive at the given timings in their manual? If we knew that, much, if not all, EU timings …

Re: x86 prefetching and larger immediate parameters?

Do BIU cycles still continue during execution phase of the EU? Yes. If nothing else the BIU will be busy prefetching from CS:IP. If you mean does the CPU execute some part of the instruction while it is waiting for the BIU to do some work I do not know about that. I work under the assumption that …

Re: What game are you playing now?

Dragon Quest VIII remake on 3DS. I did not finish when it came out the first time on PS2 so this is my chance to do it now. I am enjoying it a lot. Already 30 hours in, but I think I have to put about 60 more at least.

Re: x86 prefetching and larger immediate parameters?

Does the CPU start this at the very first cycle of your emulator's version execution phase(and real CPU), to check for zero divider or isn't there some small checking time/delay after reading all neccesary information to start calulating(register/memory contents and/or divider)? I assume not, since …

Re: x86 prefetching and larger immediate parameters?

If a DIV by 0 exception happens then the following things occur: 1) the EU goes back to its initial phase which is EU_PHASE_DECODE 2) then I in there I check if there is a exception (which is the same workflow as described in the 8088 datasheet from Intel, I've basically implemented that diagram) 3) …

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