Re: DOSBox ECE (for Windows & Linux)
Posted on 2020-02-10, 05:17
He's talking about "sharp bilinear": https://github.com/rsn8887/Sharp-Bilinear-Shaders Yep. This is exactly what a "big integer prescale then interpolation" does, and exactly what I am asking for. "sharp-bilinear-simple" This shader does an automatic optimum integer prescale (2x, 3x, 4x etc.), …