Re: Windows 98 SE build: A series of unfortunate technical issues
Posted on 2023-01-25, 19:53
A workaround is available for the 3dfx version of Descent II (both the original and D2_3dfx) by simply setting the following environment variable prior: SET FX_GLIDE_SWAPINTERVAL=2 It caps the frame rate to the half of the screen refresh rate. Example: 30 FPS if 60 Hz is set. Very cool to know, …