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Re: Result table for "end of the world" : How fast/slow (in retro terms), are low end and mid range DirectX 10 GPUs ?

3DMark 06 was split into Shader 2.0 and Shader 3.0 scores to avoid platform bias. Filename 3DMark 06A.png File size 199.38 KiB Views 635 views Filename 3DMark 06B.png File size 203.9 KiB Views 635 views Link to 3DMark 06 overall score, provided by 3dmark.com compare function : LINK Filename Crysis. …

Re: Table Fog & 8-bit Paletted Textures

It's curious that the Riva 128 fog works in Shadows of the Empire but not in the Thief 2 demo. I wonder if it handles fog differently compared to the retail version. Table (Pixel) Fog Table fog parameters are set through the SetRenderState interface. Range based fog is not supported when using …

Re: Last modern PCI vga speed results

You don't send triangles/polygons over PCI port. You only send points coordinates in space (or so called "input assembly" for DirectX or "vertex array data" for OpenGL), and other data needed for what you are doing with it (example : textures, programs for shaders, etc.). ALL manipulation on initial …

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