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Re: S3d wrappers

in PC Emulation
The game displays natively in 16 bit color, which is the safest option in case it reads or writes the frame buffer. But it would probably work more or less at 24 bit. I forgot to say the wrapper is intended for non-retro machines, so relatively fast CPUs. Not recommended for epileptics right now …

Re: S3d wrappers

in PC Emulation
Put together a preliminary software wrapper for Destruction Derby 2 in about half an hour. Feel free to try it out, it only renders the 4 bit textures and only their palette indices, so just black/white, or some other colors depending on your system. But not hard to implement proper palettes, …

Re: S3d wrappers

in PC Emulation
Glide is probably the most bloated of the proprietary APIs, but it doesn't support 4 bit paletted textures anyway so you need to do extra work as with the ViRGE. Ati's Rage API has native support. Legacy OpenGL is pretty simple but I assume you'd want pixel shaders as a minimum to emulate paletted …

Re: S3d wrappers

in PC Emulation
The way the Mystique API is done it shouldn't be too hard to wrap to some modern API for this game, the more bandwidth you have the less you need to care about texture conversion. Software wrapping should be more straightforward. The new Claude 3.7 Sonnet with extended thinking might be able to do …

Re: S3d wrappers

in PC Emulation
Updated with a Mystique-to-S3d wrapper for Destruction Derby 2. Alpha version. atetpbueu.jpg At best works to some extent, typically is mostly messed up. The Mystique supports 4 bit paletted textures and the game makes heavy use of them + different palettes for different regions of texture atlases + …

Re: S3 Trio 3D/2X PCI Video BIOS

I have the card, if you are sending me a small donation in crypto ( http://users.atw.hu/titaniumgl/donate.html ), i am willing to dump and upload the bios tomorrow. Is it allowed to sell services on this forum? First time I see a request for money for such a request. Also when I read crypto I …

Re: S3d wrappers

in PC Emulation
Updated with a separate wrapper for Monster Truck Madness 2. Fixes the HUD, adds fog, and whatever. Also runs on a 2 MB ViRGE, I don't think the game supports sub-4 MB cards by default so another bonus. Haven't tested it on real hardware but I'm sure it's about the same as emulated. The reference …

Re: How much well or bad paid are informatic in your country?

in Milliways
No idea in other country, here in Spain, for couples, normally is one salary for mortage/rent, the other to live One of both lost job and you are fucked jaja Over here bus drivers make more than developers, but as long as you live separate you both get welfare as needed, plus you have your own …

Re: S3 Virge Dithering Pattern Normal?

It's possible few S3d games are willing to use 24 bit color unless you modify them. S3d itself supports 24 bit modes but they weren't often used. Try something in Direct3D and be sure it's running in 24 bit without guesswork. It'll get rid of not only the overall dithering but also the alpha bug …

Re: Best software for Miro DC30 capture card?

Since it's supported in Video4Linux I'd just write my own software for it. In fact I already did that with another retro capture card and it worked a treat. The key is to do everything on the CPU, then you have maximum speed, maximum compatibility, and maximum feature set.

Re: S3d wrappers

in PC Emulation
Updated with changes to the Glide wrapper: - Custom video modes - Added some more unimplemented LFB stuff - Perspective correction automatically disabled for polys with out of range UV coordinates, to prevent freezing - Some other things The Grand Prix Legends demo is now able to display the title …

Re: Best software for Miro DC30 capture card?

A miro ViRGE driver readme mentions this: Important hint for DC30 and PCTV users: ======================================= The recent introduction of Microsoft DirectX technology has made it possible to use the free memory of a graphics board for an overlay by transferring the video data directly via …

Re: Best software for Miro DC30 capture card?

if you translate this , they say it works about as good in a p100 as in a ppro 200, it's just that slower bus speeds will drag it down. and the latest driver basically needs 64mb minimum, it's setting vcache to a fixed 16mb. SCSI > IDE too obviously. I'd say forget the overlays, just move up to a …

Re: Dead Voodoos being sold

in Milliways
I'm not convinced that 3dfx hardware is somehow more fragile or prone to failure than anything else. I think it's just the market conditions and cult like status it has causing more broken cards to be sold Wouldn't make a big difference from the perspective of a buyer. If the 3dfx that're available …

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