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Re: AMD 5x86 X5-133

While I have a spare Voodoo2, I don't see much point in testing that. The 486 can not fully utilize the Voodoo1 because it has to do T&L in software, for which it is not fast enough to push the Voodoo1 to its limits. The second TMU on the Voodoo2 won't help here, specially since it would only …

Re: Intel 740 and ss7 problems

I'm trying the 2 problematic cards in a p4 machine with sis 654 and windows xp, they are good with windows but both are unable to run 3dmark99 (it is patched to work with windows xp and I tried other cards), I saw a video on youtube where 3dmark99 is running in a windows98 pc and i740, while the …

Re: "Outrigger" OR840 build

Okay, just another update. I finally got the P3/S CPUs. It took about a month to get them. I tried them in my 815EEA board first and it was a no go, the board would halt with an error. I tried one in the OR840 and it works! I'm going to try both CPUs and I'll run some benchmarks and post an update. …

Re: Mac-only or Mac-best Games

If you like FPS games, I would recommend Marathon. The first one was mac only IIRC. Yes, I know about aleph one but what's better than playing the original on a mac? I need to get an old mac to play it one of these days. It's by far my favorite mac game.

Re: "Outrigger" OR840 build

I thought I would update. I applied the N33 mod to my slockets and I have the 1GHz P3s working in SMP https://imgur.com/a/1KBSls9 . I also found that you can use an empty slocket as a terminator card on this board to use a single CPU. I'm still waiting on my tualatins from korea. I'll post if/when I …

Re: Is Win NT 3.51 any good for gaming?

WinNT 3.5 was in no way a gaming OS - but then again Win3.11 hardly was either. There was a handful of games that used Win32s and WinG to require or at least run effectively under Windows (I remember Battle Isle III), but as a rule, gaming in Win3.11 era involved dropping out of Windows 3.11 back …

Re: ATI Radeon 9000 on Win98. Best driver version?

+1 for the Omega drivers. I used them back in the day on my Radeon 9700pro. I didn't have many problems from what I remember. I did have some problems more recently when I was using my ATI cards with a VIA chipset, disabling fast writes fixed it though. I'm pretty sure the 9000pro is RV250. Try this …

Re: IBM APTIVA MASTER RACE!

I really like how the old IBM systems look. I have a few intellistaions. I had one I put in a storage unit for years, I took it out a while ago and some mice had built a nest in it and there was corrosion on it from moisture. It still works fine though. I have a board from an aptiva that I use in my …

Re: LCDs with non-square pixels

I've only known of early "HD" Plasma TV displays doing what you describe (1024x768 or 1024x1024 pixels in a 16:9 aspect ratio). My folks still have one of those old 1024x768 42" plasma TVs. It's impossible to get a pixel perfect display on that. Not only are 720p and 1080p broadcasts scaled to the …

Re: Matrox G400/G450 Quake III Performance

I got Vsync disabled in Unreal btw and I updated the spreadsheet. I just had to set UseVsync to True :confused: I also did some testing in XP on a P4 in GLQuake and Quake2 https://docs.google.com/spreadsheets/d/1nbEPPGxVMTQJjsN67xRlR9PHgRE1MVTtxTfk9l4kDmg/edit?usp=sharing One interesting thing Id …

Re: Matrox G400/G450 Quake III Performance

Here is my driver testing for the G400/G450 under windows 98: https://docs.google.com/spreadsheets/d/1OXrT5xRsFvk362rpu2wMHyK8r3jZkJmeV_FKiVY_2cQ/edit?usp=sharing Wow, that's a lot of work. The numbers aren't all over the place like I picturing. Seems like 552 might be best for OpenGL and 623 for …

Re: Matrox G400/G450 Quake III Performance

I'm a little confused. Could you clarify which was the best driver version in Quake 3 for the G450 and for G400Max under a) Win98SE, b) WinNT4, c)W2K, and d) XP? Were these driver revisions still the best under Quake 1 and Quake 2? EDIT: I'm also curious what the driver revision outcome is for the …

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