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Re: ATi RagePro OpenGL files

I have looked through the contents of the atoglrp9.dll file and found several values that can be used to enable SGIS_multitexture and ARB_multitexture support. To do this, you need to create a file called atidbg.ini in the C:\windows\ directory and write the following values into it: [OPENGL] …

Re: ATi Rage Pro PCI slow 3DMark99

3DMark99 with 3Dnow scored with AMD K6-2+ 400MHz and RageXL AGP 8MB - 1361 points - default settings and without overclock, i try to push more out of it without any oc. Rage3 AGP cards are little faster than PCI. With 8MB they are also little faster than with 4MB. I am using Macxw4 5.38.x modified …

Re: Savage 3D and a K6 III system

I tried 3DNow! patch of Quake 2, no improvement. To enable 3DNow! technology optimization, select one of the 3DNow! technology options from the Quake II video driver menu as follows: [3DNow! 3DfxGL ] ... optimized for a Voodoo2 based graphics adapter [3DNow! OpenGL ] ... optimized for adapters with …

Re: Savage 3D and a K6 III system

Savage3D is not a particularly fast card. I also get ~30fps in Quake 2 on a K6-III/450. Furthermore, I get these numbers even on an 800MHz Athlon system. Seems like this is the cards' performance after all... Quake2 30+fps with AMD K6-2+ 400 and Rage XL AGP 8MB without overlock and without Quake2 …

Re: Savage 3D and a K6 III system

Try this, maybe it helps your K6-III cpu a bit. Central Tweaking Unit - https://www.philscomputerlab.com/uploads/3/7/2/3/37231621/ctu.zip More info and other tools to try out. https://www.philscomputerlab.com/k6-2-2-3-resources.html You can tweak Quake2 to improve performance, but it helps other …

Re: ATi RagePro OpenGL files

Anybody have used 110x OpenGL-s for glquake, i get timedemo demo1 30fps with my k6-2+@350Mhz, but screen has flickering with them, any fix would be nice. Open the console and type gl_ztrick 0 to fix the flickering. Got this tip from the Scitech GLDirect docs. They mention glquake's ztrick can't be …

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