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Re: Desert Strike freezes always after 1 minute

Another game which hungs in linux is Sid Meier's Colonization. But this game has install.exe. Using install.exe I set 'no sound' to audio and midi - after saving this settings colonization runs OK. Desert Strike has no external install.exe - the sound can be disabled in game - but this is too late. …

Re: Desert Strike freezes always after 1 minute

I use dosbox defaults (have no dosbox.conf at all) The only command in dosbox I type is: mount c /oldskool/games c: DESERT.EXE If it was configuration fault, I think all games would fail, not only this one. my config: X.Org 6.8.2 Nvidia binary driver 8178 KDE 3.4.5 AMD Athlon64 3000+ Venice 1 GB RAM …

Re: Desert Strike freezes always after 1 minute

The cvs is 0.63 version (intro screen says that). AFAIR this game didn't want to start in pure dos. In dosbox it starts. However with 6000 cycles I can play only 1 minute. Now I lowered cpu cycles to 1500 and I can play about 2 minutes (+/- 9 secs). With 500 cycles everything works (intros, options, …

Re: AWE32 emulation?

I forgot to tell you the text I sent before comes from AMP documentation. It doesn't matter if you play game's samples or *.mod samples. Both are treated in the same way by EMU8k. The games that use EMU8k probably will sound in the same high quality. However only few of them uses EMU8k. The example …

Re: AWE32 emulation?

Why does AMP sound so smooth and clean? ─────────────────────────────────────── The major advantage of AMP is the direct use of the EMU8000 synthesizer that performs the following tasks in hardware (that means with no CPU load): 1. high quality pitch-shifting using a patented dynamic four-point …

Re: AWE32 emulation?

95 % of them do not use EMU8k. AWE32 was expensive card so only few people had it. The smaller group had any RAM on this card. Programmes are usually lazy so they aliased SB16 to AWE32 to meet demands of boss and Creative folks who pushed for AWE32 support (to make clients buy new product). However …

Re: AWE32 emulation?

swaaye I also think that there is nothing better for midi playback than Roland or Yamaha. I would like to see AWE32 emulation for games using EMU8k features (sample upload which enables HW mix with sound interpolation to give smooth, clean sound) Moe, I think you try to compare SB16 DAC with AWE32 …

Munt with dosbox in Linux

I have latest munt and dosbox sources. How to merge them to have dosbox with munt support?. dosbox builds fine and runs OK. munt builds a library and do not know what now. How to insert munt library into dosbox, how to enable alsa output for munt?

Re: AWE32 emulation?

We talk about AWE32 emulation for mixing custom game sounds effects (SFX) only - NOT midi music. Today hardware has better quality mixing hardware than old software in-game mixer where programmer was cutting down every mixing procedure to save CPU cycles. Implementing AWE32 EMU8k emulation will …

VGA not detected

In 'fire & ice' game run in dosbox (linux, windows) the VGA mode is greyed out, not detected. Only EGA mode is available (and works). If I run the same game in pure DOS VGA works (geforce 6150, geforce FX5200 chips).

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