Re: Which Sierra games can use the PC1512.DRV so they have 16colors with an Amstrad 1512 system?
Posted on 2020-08-11, 14:01
Done: New thread . To drag the PC1512-related discussion back here: My guess on why Sierra's PC1512 driver locks up the game is that it does not even provide a dummy function. The MCGA driver does not implement hardware scrolling, either, but its call table has an entry that leads to an empty dummy …