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Re: GUS emulation with AWE cards

Are there any high profile games that warrant this mad demand for GUS cards? See the following: https://www.mobygames.com/browse/games/dos/tic,1/ti,20/1992/ https://www.mobygames.com/browse/games/dos/tic,1/ti,20/1993/ https://www.mobygames.com/browse/games/dos/tic,1/ti,20/1994/ In that era, GUS …

Re: GUS emulation with AWE cards

Are there any games that support GUS but not AWE32 anyway? Yes, many - GUS came before AWE32, and was easier to support in software. See eg. the original Doom release: GUS supported natively, but AWE32 only works as a SB16. Native AWE32 was added later, in the Ultimate Doom. People seem to be …

Re: ATI Graphics Solution

Only CGA, EGA, Tandy/PCjr and AT&T 6300 were ever used in games afaik. Don't forget about Hercules, and not just the original HGC - there is at least one game with support for Hercules In Color. Also, there's a game using BGI, which contains the PC3270 BGI driver - it's an amateurish game, so I …

STB VGA 640 with CHIPS F82C451 A

I'm looking for software for STB VGA 640 card, based on CHIPS F82C451 A chipset. I've found the following line in some BBS file listing from 1992: 640UTIL.ZIP 41339 10-30-91 VGA 640 utilities/Demo. ...but the file itself is nowhere to be found. Any help?

Re: Gravis UltraSound on a 8088 4.7 MHz PC ?

You already can :blush: . My IBM XT clone has a built in trident SVGA card. Trident chipsets for ISA aren't accelerated, can't do anything special with them. With an accelerated chipset, however, it might be possible to do smooth animation despite the slow CPU. Just imagine: a game in 640x480x8bpp, …

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