VOGONS

Common searches


Search results

Display options

Re: Windows XP Updates?

I did install KB968730 on an English XP (couldn't find the one in Dutch anywhere, it has disappeared from the face of the internet) but so far my English install isn't doing anything either. I like your solution with Windows Server. It's probably time consuming and clunky to set up but it's …

Re: Windows XP Updates?

I also updated to IE8 yesterday and I got the same screen. I saw the SHA-1 thing but I also saw that SP3 is supposedly to have the SHA-2 patch. Don't know if that patch also applies to Windows Update, of course. I also manually downloaded some other patches that people mentioned in discussions about …

Re: Windows XP Updates?

Are you all triggering Windows Update somehow to start downloading? I've got a fresh XP SP3 in a VM but I don't think it's checking (or it's failing) for downloads. I got it set to "Download and notify" AutoPatcher seems to be broken btw. It errors when it's about download the update files (using …

Re: Retro flight sim playthroughs

Started new series Jane's Longbow Gold Was there ever a native Win32 version of this, or is it still a MS-DOS only game despite the Gold edition release? According to Mobygames the Gold version has a Windows-compatible executable: https://www.mobygames.com/game/janes-combat-simulations-longbow-gold …

Re: Windows XP Updates?

Is there a limit to how many updates will be automatically downloaded by XP? If it downloads everything at the same time I might have to do it now that everything's still available and make my own slipstreamed version. It would be annoying if it doesn't download everything at once. It would mean …

Re: Will WinXP *run* on a 486?

Kind of the same issue people are facing with all sorts of stuff requiring SSE2 now vs. their Pentium III and Athlon XP machines. Even the socket 939 Athlon 64s are hitting a wall at Windows 8.1. They don't support the "CMPXCHG16b" instruction and either crash/reboot when starting the install (my …

Re: Windows 3.1 / 9x games that require Quicktime

I think Maabus also required it. I don't know why I remember that game, at all, but the name conjures up images of Quicktime to me and Mobygames backs my memory: "Maabus uses three CD's worth of Quick-Time Video clips to generate scene transitions as you pilot an automated tank across the mysterious …

Page 7 of 12