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Re: external and internal midi synths

Connect the S2 to the Music Quest MPU clone's wavetable header. You want to default its IO to 330 for most games, some older ones might require 300 but most look for 330. For the SB16, set its MPU401 to 300. If you have a PnP SB16, use Unisound and you can skip the MPU initialization altogether. …

Re: 486DX4 -> i5 Z77

to be honest, in the XP era I wasn't playing anymore and I don't care about having a computer that spans those years. I was hoping they would be covered by i5. The i5 can cover the XP era, and aside from some tweaking you need to do for certain games, IE some only like a single-core, most games can …

Re: ELI5 MIDI?

Are you going to be using real DOS mode, or are you running the games through Windows? If through Windows the DOS emulation of the SB16 is fine, it's the Adlib/OPL that's lacking. But since this is a thread on MIDI, load up the 8MB Sound Font, or even a different one from the Internet, and use that. …

Re: Mechwarrior 2 on 3Dfx

It's possible there's some other version, but the copy that came with my Diamond Monster 3D back in the day was DOS for the gameplay but used a Windows program that was the menu and let you choose missions, etc. So I don't know if there's a pure DOS-only version that supports 3DFX.

Re: WP32 McCake : MT32 compatible waveblaster board

Well that is going is make it hard to install on a CMI3880 and Vortex 2 cards. There have always been cards that aren't compatible with some wavetable daughterboards. There were some boards that were taller than a normal ISA card so the connector wasn't on the edge. But then there were very short …

Re: EAX or A3D for Win98SE?

Under the right circumstances it is possible to use both. Not together mind you, but switching which one is the primary display in the bios and installing both drivers. Depending on the game you might not even need to do that. I remember quite a few Win9X games offering the ability to choose which …

Re: EAX or A3D for Win98SE?

If you have the spare slots just have both like I do. I have an MX-300 card and it has an IO expansion header on the back of the card, this exposes SPDIF which I have connected to the digital CD header of an Audigy Platinum. Speakers are connected to the Audigy and all Aureal audio is piped over …

Re: Roland SC-88 MIDI synth and Dosbox-x

Now if there was a way to control the MIDI and ADLIB volumes at the same time, that would be sweet. You generally aren't using MIDI and Adlib at the same time. Adlib is generally used for music, though some older games that only had Adlib support would use it for some sound effects. You might be …

Re: Roland SC-88 MIDI synth and Dosbox-x

After you enter those setting in the dosbox.conf file you then need to manually configure the game to use General MIDI from each game's setup program. SCUMMVM works completely differently than DOSBox. It replaces the game's engine, while DOSBox gives you a virtual DOS environment to run the original …

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