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Re: Dos 6 conventional memory tricks

Thanks for the help! If you're familiar with Linux command-line stuff, it'd be sort of like a launcher GUI using bash -c "$1" to process a user-specified command-line . If the user specifies bash as the command, then that becomes bash -c "bash" , resulting in a nested bash . You can test this by …

Re: Dos 6 conventional memory tricks

Hi guys, I've been playing around with Windows 98 on an HP T5710 thin client and would appreciate some feedback on the DOS side of things. I've been able to free up 602K of conventional memory using a basic setup similar to some of the examples here. One thing that been bugging me is that I'm seeing …

Re: What game are you playing now?

Dune 2 scratched my RTS itch. Felt no need to play any further after that. Guess that means it's not my genre either. But that touches on a bit of a personal bugbear about the gaming scene. The way a successful, relatively original game gets turned into A Genre forevermore, spawning endless …

Re: What games did you become really good at?

On the other hand, I loved RTS and have always been utter shit at them unfortunately. Still played and enjoyed all of them, but mostly single player as I grew tired of having my ass handed to me :D being "good" at RTS just never clicked as naturally as FPS to me. Me neither. I was never good at …

Re: Check out this remix of CANYON.MID

in Windows
It's weird to associate CANYON.MID with Windows 95 - it was already there in Windows 3.1, perhaps even in 3.0 with Multimedia Extensions? :P And it's definitely much older than that retarded paperclip :P All true. Clippy can go fuck himself. Would someone else count? https://www.amazon.ca/Conquered …

Re: Game environments that left a lasting impression

Thank you for the links. Life simulation through zero-player games is a very interesting field. I think it deserves a separate thread and I'll be glad to learn more about it from more involved folks. I don't want to hijack this thread, but I would certainly create a new one if there is interest. …

Re: Game environments that left a lasting impression

And now for something completely different ... game-of-life-loop-cropped.gif It's not a game in the complete sense of the word ... but it is still a game. I'm talking about "The Game of Life". When I've discovered it I was amazed. It is the same time a very primitive and a very complicated and …

Re: Game environments that left a lasting impression

I noticed that a lot of the choices are the earliest 3D open world games. When the technology finally allowed for these types of games, we were spoiled with some really immersive worlds. I also think that the writing was better back then, so I doubt that I will get as immersed in anything coming …

Re: Game environments that left a lasting impression

Back in 1996, the first level of Duke Nukem 3D looked amazingly real to my kid eyes. You could even interact with a bunch of stuff like light switches, toilets, hydrants, fire extinguishers, pool tables and so on. That left a huge impression on me, and other FPS games of the time which didn't have …

Re: Game environments that left a lasting impression

I noticed that a lot of the choices are the earliest 3D open world games. When the technology finally allowed for these types of games, we were spoiled with some really immersive worlds. I also think that the writing was better back then, so I doubt that I will get as immersed in anything coming …

Re: Game environments that left a lasting impression

More games keep coming to mind. The Mass Effect games also created an incredible universe to play around with. I noticed that a lot of the choices are the earliest 3D open world games. When the technology finally allowed for these types of games, we were spoiled with some really immersive worlds. I …

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