VOGONS

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Re: Damn SP1, it's driving me mad!!

in Milliways
It was painfully slow to install, but all went without a hitch. It sounds like RogueTrip2012 has other problems than the SP and why complain that you have to use manufacturer supplied drivers for the USB3? There are not that many USB3 devices available, yet, anyway.

Re: VOGONS is no marketplace!

in Milliways
Actually, I do have an idea, but didn't bother to post it because it may sound wrong or something. Some forums have a hidden part which is totally undocumented and you can only gain access by asking an admin or by getting invited. If we had an invisible section where only us vets could hang out and …

Re: VOGONS is no marketplace!

in Milliways
I don't think it's a big deal. I only find it appropriate that on a forum where you can discuss and brag about old hardware, you can buy it too. But old hardware is not the intent of the forum. Consider the name itself. Very Old Games on New Systems . It didn't use to cater so much to building …

Re: DOSBox Game Launcher (DOSBox Frontend)

You could just grab the version of DOSBox from the stdout.txt. That is where I get the version from for my installers. You could just have it query both locations, just as DOSBox does. I understand the reasoning of using relative paths, but portability is not a consideration for everyone. Perhaps if …

Re: DOSBox Game Launcher (DOSBox Frontend)

I haven't looked at your frontend in a while, so I took a look at the latest. I would rather use the official DOSBox than what is packed in the DBGL package. The default for the conf file now is in the user data folder "%LocalAppData%\DOSBox". DBGL will not accept a conf file outside of the …

Re: Sounds missing in Epic (DID) when using MT-32

@collector: well in the video I posted, the sound is played from the MT-32, there is no option to select any SB along with a MT-32 so it has to be sound from the Roland card. You miss my point. With some games it is a choice between MT-32 music or some other audio hardware such as SoundBlaster. If …

Re: Sounds missing in Epic (DID) when using MT-32

Keep in mind that just because a game has soundFX with SoundBlaster does not mean that it will using an MT-32. A famous example is in Quest for Glory II where with SoundBlaster you hear the genie laugh in the intro, but not with an MT-32, even though there are few games that have as good of MT-32 …

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