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Re: Windows and portability

in Milliways
Windows and portablility don't really go together, unfortunately. It's funny how the most widely used OS is the one that's the least-compatible with what other OSes consider to be "standards". Actually, Microsoft is better than anyone else I've seen at maintaining backwards compatibility, mainly …

Re: indirect sound

in Windows
This is interesting, although it looks like it's just a wrapper to make 3D positional audio work on Windows Vista and newer in games that use old sound APIs. Reverb and other such effects do not appear to be supported, unless I'm reading things wrong. My Asus Xonar DX has a similar wrapper built …

Re: Interesting links

DosFreak wrote: D3D9Wnd - a Direct3D 9-based W:A windowed mode and multimon! (Worms Armageddon) http://www.dream17.info/forum/viewtopic.php?f=5&t=387 Sounds a bit like this, which I've been using with Fallout: New Vegas with success: http://forums.steampowered.com/forums/showthr … .php?p=30525996

Re: Just an important heads up

in Milliways
I expect people to use the search engine: http://www.vogons.org/search.php or Google: searchterm site:vogons.org and if most recent post in found thread is > 12-18 months or so, make a new thread. :) That's a pretty reasonable rule of thumb. However, the latest version of DOSBox (0.74) is over 3 …

Re: Munt Reloaded - Development

launchpad.net is supposed to have some "recipe" system that can automatically pull source and build deb packages from it, and then post it on a custom PPA that you can use with apt-get in Ubuntu and derivatives. However, I couldn't make heads nor tails of it when I looked at it. I guess you have to …

Re: Ancient DOS Games Webshow

I actually remember this one dream I had where I was playing a version of Doom with room-over-room, and being totally amazed with it. I had some other Doom dreams but I can't remember what they were like. I'm pretty sure Star Wars: Dark Forces had a limited ability to do room-over-room, along with …

Re: Just an important heads up

in Milliways
Posting in old threads is one of the things I like about this forum. Since we are talking about older stuff anyway most of the time the topic will stay relevant. I prefer posting in an old thread instead of opening a new one if the topic really fits. But digging through hundreds of pages across …

Re: Ancient DOS Games Webshow

I played with editors back in the day, enough to figure out how it all worked. I wish I still had my maps, although I didn't really make anything epic other than a corridor with lights that would "follow" you as you walked through it (via lots of zones, and triggers to turn the lights on and off). I …

Re: Just an important heads up

in Milliways
Posting in old threads is one of the things I like about this forum. Since we are talking about older stuff anyway most of the time the topic will stay relevant. I prefer posting in an old thread instead of opening a new one if the topic really fits. This. If an old discussion actually becomes …

Re: D-Fend Reloaded (DOSBox frontend)

Was going to mention the mobygames thing, but I see you already addressed it. I have another issue as well: I cannot seem to reliably create drive mappings with the D-Fend base folder as the path. This causes the mount path to be stored as an empty string, which ends up not working. This is a …

Re: Ancient DOS Games Webshow

It's not a bad mod per se, but it's not the be all end all, and I certainly wouldn't consider it essential; it's just a somewhat entertaining thing to screw around with for 10 minutes, nothing more. I think this is a fair assessment. BTW, the pistol is replaced with a semi-automatic assault rifle, …

Re: Ancient DOS Games Webshow

More of a Doom 1 story, but I remember having to play it at my dad's office on weekends when it first came out because our 286 couldn't run it. By the time I got a hold of Doom 2, we had a 386DX-33 that ran it pretty well. When we built a 486DX4-120 a couple years late, I built a null-modem serial …

Re: Just an important heads up

in Milliways
senrew wrote: Is anyone else getting randomly logged out? Seems to be just a few minutes or so before I have to log back in, even if I'm reading through different threads and active. Haven't experienced that.

Re: munt "DP" builds

Any time! I've got the source changelog in my RSS reader and have been impressed with the regular pace of development. The preview build is appreciated, since it's been a while since 1.20 was released.

Re: Ancient DOS Games Webshow

A co-founder of MobyGames watches your show? Cool! The PC Speaker sound is pretty impressive for a late '80s DOS game. There are a good number of '80s games that I remember using digitized PC speaker sounds/music (Mach 3, Axe of Rage / Deathsword 2, Wizardry 6 & 7, Dungeon Master) but I can't think …

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