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Re: Tomb Raider PowerVR "Special Edition" Missing Levels

in DOS
Yes, it was very in-depth, but bordering on the lines of rambling :lol: I just found it rather interesting under the circumstances because of my change to the Rendition patch, I'd bypassed the screens that would have informed me quite clearly (and earlier), that it was an OEM version. Having said …

Re: Tomb Raider PowerVR "Special Edition" Missing Levels

in DOS
Here are the BUY.PCX and END.PCX files on the PowerVR version of the game, that were supposed to be displayed to me. BUY.jpg END.jpg The only problem is that I cannot test this with my current save files because save files for the Standard/Glide/Speedy3D versions are not compatible with saves in the …

Tomb Raider PowerVR "Special Edition" Missing Levels

in DOS
I've never played Tomb Raider before and the only version of the game I own is the one bundled with my Videologic Apocalypse 3Dx PowerVR PCX2 graphics card. apocalypse3dx_tombraider.jpg This version of the game is labelled as the "Special Edition" . However, it seems to be far from "Special" . The …

Re: Sound Blaster LIVE! Versions

I noticed that the CT4620 and CT4760 seem to be separated only by the lack of "Digital Out" jack on the CT4620 . Has anyone used got much use out of this extra jack, and if so, what have you used it for? Also, on the original cards from 1998 ( CT4620 and CT4670 ), they have the older EMU10K chip. …

Sound Blaster LIVE! Versions

There are so many variants of the Sound Blaster LIVE! That I can't separate the best from the worst. When looking to purchase an SB LIVE, which model numbers should I be looking at? It was my understanding that the best card to get was the original ( CT4760 ) and this should be the only one to go …

Re: Rendition Verite Thread

That's never a Chaintech 7Vxx motherboard? I have the 7VJL Apogee and a 7NJS. http://imagizer.imageshack.us/v2/280x200q90/905/3MKrk3.jpg http://imagizer.imageshack.us/v2/280x200q90/537/uCN7Qh.jpg Album here: https://imageshack.com/a/3xg4/1 Actually, it is a Chaintech 7VJL Apogee. http://web.archive …

Re: Rendition Verite Thread

Here are some photos of the Rendition card and the contents of the packaging. I'm currently testing my cards on my test bench, which is a Chaintech 7VJL Apogee with an AMD AthlonXP 2800+ and 3GB of Kingston PC2700 DDR RAM (using the MaxPhysPage mod to limit 98SE to 1GB or RAM and the rest is used …

Re: Rendition Verite Thread

Elephant - I don't remember this, but a search shows that this brand has been mentioned before for Rendition cards. Do you have a photo? I will take a photo, as soon as I remove the Videologic Apocalypse 3Dx that is sitting in a PCI slot right in front of it at the moment! :blush: I bought the …

Re: Rendition Verite Thread

Hey guys, I've just been testing out my Elephant Rendition Verite V2200 8mb PCI card on Windows 98SE. Does anybody know of any game demos that I can try out that specifically use the RRedline API? I want to try something other than games which are using Direct3D.

Re: List of 3D accelerated games that make direct hardware calls

in DOS
I think I once had a demo of the Champions League game but I'll see if I can get hold of the full version also. Yeah, I read the press release, but somewhere along the way, I think the deal broke down. Instead, Orchid partnered up with Activision and LucasArts to distribute Mechwarrior 2 and Jedi …

Re: List of 3D accelerated games that make direct hardware calls

in DOS
Guys, I think there is some confusion here. It's not about Glide or SGL at all. That's the point of the topic. It's about games that use the 3D hardware, but DON'T use any 3D APIs to communicate with them. Nor is it about the games either being retail, OEM or requiring a patch to make them use the …

List of 3D accelerated games that make direct hardware calls

in DOS
I'm one for self-punishment and for one reason or another (don't judge me :wink: ) I want to make a list of games that utilise 3D accelerators (3Dfx, PowerVR, Rendition etc...) ... but not the normal games that you may know of. The conventional way for a game to communicate with a 3D accelerator is …

Re: EF2000 for DOS with 3DFX patch

"Patch nicht moglich 'C:\EF2000\_ef2000.exe' Datei ist anders Erforderliche Grosse". In other words, this is the German TACTCOM and GFX patch. If you didn't notice already, I mentioned that I'm using the UK English version of the game. Also, the 'g' in 'tactpatg' in the URL gave it away! :wink: So, …

Re: EF2000 for DOS with 3DFX patch

I've included a DIR list of both my installation of EF2000 and then another following the TACTCOM update. Unfortunately, it won't show you what you are looking for. Surprisingly, a fresh install from the CD in either real DOS or Windows 95, installs the game files and uses the current date/time as …

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