VOGONS

Common searches


Search results

Display options

Re: Descent 1 - Local Area Game

127.0.0.1 always refers to "this computer". If you have two computers, PC1 and PC2, on PC1, 127.0.0.1 means PC1, and on PC2, 127.0.0.1 means PC2 - obviously you cannot connect to another computer with that address. You have to find out the IP address of the host computer (the one where you run …

Re: True Pillarboxing? Is it possible?

in DOSBox General
The following settings give me what you describe (I'm on Windows XP with an NVidia gfx card). fullscreen=true fullresolution=1680x1050 # this is important output=opengl # opengl,openglnb,ddraw all work, surface will give you a small image surrounded by black aspect=true # this is important for games …

Re: Scaling, aspect ratios and Normal4x revisited

in DOSBox General
Besides, openglnb doesn't do the aspect correction properly (i.e. with bilinear scaling, the "nb" standing for "no bilinear" after all) which is why the screenshot you linked to looks pretty horrible to me. Nearest Neighbour MUST be done with the aspect ratio intact (like MAME does it with the …

Re: Scaling, aspect ratios and Normal4x revisited

in DOSBox General
output=openglnb _should_* give you nearest neighbor scaling to an arbitrary resolution (defined by fullresolution and windowresolution), so if you want "normal4x" for a 320x200 game, use aspect=true, fullresolution=1280x960, output=openglnb, scaler=none and you'll get your game scaled to 1280x960 …

Re: Upgrading Terminator: Future Shock to SVGA, need HELP

in DOS
12th bit or bit12? Sorry for the ambiguity. The installer ANDs the result with 0x0800 (so I guess it's bit 12 instead of 12th bit) and checks if the result is 0 and jumps accordingly. Here's the disassembly, if you're interested: 0180:1A3C25 CD21 int 21 0180:1A3C27 7218 jc 001A3C41 ($+18) 0180: …

Re: Upgrading Terminator: Future Shock to SVGA, need HELP

in DOS
I managed to upgrade Future Shock to SVGA using Skynet's installer in Dosbox with the debugger enabled. The reason the installer doesn't work is that it thinks "C:" is a remote drive*. Here's how to do it. Start up the debugger version of Dosbox and start the Skynet installer. Go up to the point …

Re: Virtual PC?

in DOSBox General
I had to resort to VirtualPC once since I couldn't get past one difficult place in Prince of Persia 2 and I needed the "save state" feature of VirtualPC ;) The sound was bad and performance worse than Dosbox. I've also tried other, performance hungry dos games (such as Network Q RAC Rally) in …

Re: Connecting MT-32 with a MIDI-USB cable for DosBox?

in DOSBox General
The USB MIDI interface will be of more use because it will work on any computer with a USB port, not just one with a Sound Blaster. It should work fine with Dosbox as long as you set the Microsoft MIDI Mapper to the USB MIDI Interface instead of SB Live! Synth or MS Software Synth. You can do this …

Re: Strike Squad Mouse error

Ctrl-alt-f8 records MIDI. If the game music is OPL (adlib, sound blaster) or digital audio (gus, sound blaster), it won't be recorded with Ctrl-alt-f8. Ctrl-alt-f7 records OPL commands (you can play them back later with adplug for example) and ctrl-f6 records digital audio (including synthesized OPL …

Re: Privateer music glitch

I just had the same problem and apparently it's a Privateer bug. It happens if you don't have a joystick plugged in, so the Dosbox solution is to not use joystick=none (i.e. joystick=2axis is fine). Privateer also requires timed=false (otherwise your cursor will drift and you can't calibrate your …

Page 27 of 28