VOGONS

Common searches


Search results

Display options

Re: Supaplex odd behavior

Here are the lines of autoexec.bat from the conf file. When I remove the last line and call exe or bat file everything works normaly. I downloaded the last cvs build today (06.09.2008) and the situation is same. mount C "c:\" -ioctl mount A "C:\Igre\logicke\SUPAPLEX\r" -t floppy C: cd \Igre\logicke\ …

Supaplex odd behavior

I have experienced very odd behaviour of dosbox when running Supaplex. If I start the game through conf file the game screen freezes just after the chosen level is started. Then I have edited the conf file and only deleted the last line that starts the game. After this everything was normal. This is …

Re: DESESPERATE for HELP! GNB3

Hi Darko (or maybe Zdravo Darko). Here's the solution. DOSBox can not change to the directory called Archivos de Programa because it has a long file name which is not supported by DOS (name may have up to 8 letters). Open game's D-Fend profile andd change the game path to the C:\Archiv~1\GNB\GNB3 …

Re: liero

Game works when it is compiled wwith one change in memory.cpp in function bool MEM_ReAllocatePages(MemHandle & handle, Bitu pages, bool sequence) Instead of if (handle<0) { there should be if (handle<=0) { And everything works fine. Ognjen

Re: Iznogoud

That thing with keyboard happened because game don't work with dos32a, but it works with dos4gw wich originaly is in the game. I have linked this game earlier when it didn't woirk at all. Now it works perfectly, but only with dos4gw. These are my settings cycles: 50000 core: dynamic reneder method: …

Lode Runner (Sierra 1994)

The game freezes after siera intro movie (with the little guy saying Sierra). If You skip this movie before it starts first level plays fine, but the game the freezes again When I looked in debuger I saw that game executes int 66/0689, and reports back with AX=1 that sound is playing. This is …

Re: NBA Live 95

Game is using internal memory manager. Memory block headers are connected in circular list with pointers to next and previous member. (Not binary tree I was tired ) All members of header except block name are dwords This is how it looks like: OFFSET 00 pointer to block 04 block name (12 bytes) this …

Re: NBA Live 95

I tried without prefetch and same thing happens. (endles loops after long read mscdex functions) It is interesting that in all those reads same sector is being read. Yes only one sector. I checked this trough MSCDEX driver header. I'll try to figure out why this happens, because this shouldn't …

Re: NBA Live 95

I explored what hapens with status. Program only inspects wheter the prefetch is enabled and stores it in approriate variable. Then of course it may use MSCDEX function 82. But no metter which is value of status program hangs in endles loop after: int 2f 1510 function 80 int 2f 150b drive is OK ( …

Re: NBA Live 95

I have looked at Ralf Brown's interrupt list and I finaly understood what this interrupt call is for (I had reduced interrupt description). It is subfunction 06 wich gets CD-ROM status Status should be returned at DS:DX+1. I faked the succes fully. Changed AX to 5, CF to 0, and dword [DS:DX] to 00 …

Page 2 of 5